Hello, Ive been having this annoying problem with the lighting or certain light sources.
Whenever I look directly at certain light sources I get a weird gray-ish overlay that makes shadows more "visible".
My thoughts are that this is coming from something like an HDR kind of effect, because I get this in outdoor daytime areas aswell.
In this image the shadows are very crisp and the image is clear and cohesive.
This one however is kinda stale and "washed-out".
As you can see, the effect is very weak but during gameplay, with camera movement and all, its really unbearable in certain areas.
[Skyrim] Lighting overlay?
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- *blah-blah-blah maniac*
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Re: [Skyrim] Lighting overlay?
The effect is not very visible in your screens, but I take it that you mean adaptation - the image gets brighter or darker depending on scene brightness.
It's not necessarily all that straightforward to disable adaptation without ruining the setup look, but you can try. First, try to set EnableAdaptation to false in enbseries.ini.
If the image looks all wrong (ie. way too dark or bright), set EnableAdaptation back to true, open enbeffect.fx and check which post-process method the setup is using ( #define POSTPROCESS X). Then scroll down until you see the settings for the specified post-process, notice the two values EAdaptationMinV2 and EAdaptationMaxV2, and set them to the same value. First perhaps set them both to whatever EAdaptationMinV2 is and then decrease or increase the values until the image looks fine to you.
It's not necessarily all that straightforward to disable adaptation without ruining the setup look, but you can try. First, try to set EnableAdaptation to false in enbseries.ini.
If the image looks all wrong (ie. way too dark or bright), set EnableAdaptation back to true, open enbeffect.fx and check which post-process method the setup is using ( #define POSTPROCESS X). Then scroll down until you see the settings for the specified post-process, notice the two values EAdaptationMinV2 and EAdaptationMaxV2, and set them to the same value. First perhaps set them both to whatever EAdaptationMinV2 is and then decrease or increase the values until the image looks fine to you.
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Re: [Skyrim] Lighting overlay?
Ahh thanks!mindflux wrote:The effect is not very visible in your screens, but I take it that you mean adaptation - the image gets brighter or darker depending on scene brightness.
It's not necessarily all that straightforward to disable adaptation without ruining the setup look, but you can try. First, try to set EnableAdaptation to false in enbseries.ini.
If the image looks all wrong (ie. way too dark or bright), set EnableAdaptation back to true, open enbeffect.fx and check which post-process method the setup is using ( #define POSTPROCESS X). Then scroll down until you see the settings for the specified post-process, notice the two values EAdaptationMinV2 and EAdaptationMaxV2, and set them to the same value. First perhaps set them both to whatever EAdaptationMinV2 is and then decrease or increase the values until the image looks fine to you.
Im gonna play with the adaptation settings and see what I can come up with, now I would just like to know what does the Adaptationmax\min in the enbseries.ini do
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- *blah-blah-blah maniac*
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Re: [Skyrim] Lighting overlay?
Uh, good call Check that ForceMinMaxValues is set to false as it usually is. If you want to, you can probably also set it to true yourself and use the controls below instead of those in enbseries.fx, but I won't guarantee anything, as I'm myself used to using the ones in enbeffect.fx.
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Re: [Skyrim] Lighting overlay?
Thank you for the help, I forced the min\max through the ini and put some values there, looks awesome now L: