Close volumetric fog much brighter than distant

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Joined: 03 Jan 2013, 14:33

Close volumetric fog much brighter than distant

I'm tweaking my ENB. I have found that the volumetric fog closer to the player is much much brighter than the distant fog over mountains. Both types of fog are controlled by the [VOLUMETRICFOG] settings. Thus I have this:

enb 2014_03_13 22_24_05_32.jpg
The distant fog is about where I want it for this weather.
Last edited by mallimoosh on 15 Mar 2014, 00:27, edited 1 time in total.

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Re: Close volumetric fog much brighter than distant

There is no distance dependencies in ENBSeries, so it's because of model (not vanilla fog) or some other unknown reason. I don't have this issue.
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Re: Close volumetric fog much brighter than distant

Thanks for your reply.

I know now it is not ENB's fault.

If anyone knows- I'm not sure where these meshes are, but I renamed my meshes/effects folder and the problem remains.
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