I apologize if this is simple, but what I am trying to do is use enb effects without changing vanilla colors at all.
For example I have skylighting and distant shadows on and working just fine. However, with OriginalPostProcessing enabled (what I'm using to keep vanilla colors and imagespace), effects such bloom and adaption stop working.
Is there any way around this?
Enable bloom and other effects while keeping vanilla colors
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Re: Enable bloom and other effects while keeping vanilla col
First of all, i have no idea what game do you mean. Second, everything possible with changes to enbeffect.fx shader.
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Re: Enable bloom and other effects while keeping vanilla col
Damn somehow I forgot to include, I am talking about Skyrim SE.
I have been looking at other posts and found what I believe is relevant information but as someone who has little experience making their own enb presets, I'm not sure what to do with it.
You said something about copy-pasting to get vanilla color correction in this thread:
viewtopic.php?f=28&t=5942&start=0
Would this achieve vanilla colors without having to use OriginalPostProcessing? If so, would you mind specifiying where to paste the PS_DrawOriginal code?
Thanks so much for the help boris.
I have been looking at other posts and found what I believe is relevant information but as someone who has little experience making their own enb presets, I'm not sure what to do with it.
You said something about copy-pasting to get vanilla color correction in this thread:
viewtopic.php?f=28&t=5942&start=0
Would this achieve vanilla colors without having to use OriginalPostProcessing? If so, would you mind specifiying where to paste the PS_DrawOriginal code?
Thanks so much for the help boris.
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Re: Enable bloom and other effects while keeping vanilla col
enbeffect.fx have technique called ORIGINALPOSTPROCESS (in my default file of course, modders may remove it) which is activated when UseOriginalPostProcessing=true is set. When this parameter is enabled, original game adaptation and bloom textures are used for it, so everything must look exactly as vanilla game. Of course UseOriginalBloom=true also must be set.
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Re: Enable bloom and other effects while keeping vanilla col
Okay I understand. Is there any way to use enb's bloom and adaption with ORIGINALPOSTPROCESS instead of skyrim's? Or am I forced to use skyrim's bloom and adaption if I want to use that option?
Thanks again.
Thanks again.
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Re: Enable bloom and other effects while keeping vanilla col
That require some programming of that shader, because game original adaptation format is different. Also not worth to bother, i already tried in the past.
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Re: Enable bloom and other effects while keeping vanilla col
Understood. Thanks for clarifying that and for helping me out!