http://enbdev.com/screenshots/gtasa100.jpg
http://enbdev.com/screenshots/gtasa101.jpg
I would have really loved that motion blur, but I can't find this version for SA anywhere.
Whatever happened to GTA SA 0.076?
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Re: Whatever happened to GTA SA 0.076?
Depth dependent motion blur never published, i forgot about it completely even in new version (wip).
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Whatever happened to GTA SA 0.076?
Would you ever consider finishing the development you started, and publishing it? Being stuck with a directional motion blur on every game but Skyrim, DE:HR and GTA IV can be quite depressing.
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Re: Whatever happened to GTA SA 0.076?
Oh, thank the nine divines. Please, be so kind as to post your progress here, I'll be happy to report any bugs I see.
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Re: Whatever happened to GTA SA 0.076?
Hate to sound like a dick, but when can I look forward to some info on this? With things like the Skyrim Enhanced Shaders pack and iCEhancer out, you shouldn't need to focus on such games for a while. Older games need some love too, Boris!
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Re: Whatever happened to GTA SA 0.076?
Strange opinion. Without ENBSeries any mods based on it are stuck without progress. I'm busy with improving quality and performance of Skyrim version. Better don't ask, i'm working with the mod 15-18 hours each day now and can't think about any other version.
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Re: Whatever happened to GTA SA 0.076?
It's not that strange when you think about it. ENBseries for GTA:SA works with almost every DX9 or DX8 game in existence, most of which are quite old, and really NEED a graphical overhaul, whereas, working on one specific game, that already looks good, and looks PERFECT with ENB, seems rather pointless by comparison to working on the version that works with every other game BESIDES Skyrim. Especially considering the GTA: SA version of ENB is far outdated compared to the versions you're working on which only work with specific games. Why limit the new features to only three games, when there's hundreds that could benefit from them far more?