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PostPosted: 24 Jan 2014, 03:47 
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Hi,

i'm using Climates of Tamriel and RealVision ENB. I have this

http://imagizer.imageshack.us/v2/800x60 ... 3/z2m6.jpg

The far, distant land is pretty much all covered in this shadow. What may be causing it?


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Tomoko
PostPosted: 24 Jan 2014, 10:45 
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Clouds from shadows enabled.

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PostPosted: 24 Jan 2014, 12:52 
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ENBSeries wrote:
Clouds from shadows enabled.


That is the problem. I have had set EnableCloudShadows to false when i installed the enb. I found that that may be the problem so i switched it around to true and back to false but there was no effect. On both options this problem occures.


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PostPosted: 24 Jan 2014, 16:52 
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Have you restarted the game after chaning value?

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PostPosted: 24 Jan 2014, 17:48 
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yes i have.

Actually, the shadows from clouds are greyed out in ingame enb settings, so i have to turn off the game, open .ini, change it to either true or false and launch the game again.


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PostPosted: 24 Jan 2014, 18:13 
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May be it's just fog properties under [ENVIRONMENT] category?

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PostPosted: 24 Jan 2014, 19:28 
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I tried to change a bit with those fog properties. I don't have much time today for it, i'll try more tommorow. But, is there a way to increase range of when this fog is starting? Or completely removing it? Changing curve and multipiler seem to influence it a lot, but it's still far from looking like close "original" land. It's either too bright or too dark. I think increasing the range at which the fog "starts" would just solve this problem right.


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PostPosted: 24 Jan 2014, 20:08 
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Original is when FogColorMultiplier and FogColorCurve parameters are set to 1. Anyway i don't see any other reason for this "bug".

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PostPosted: 25 Jan 2014, 13:09 
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I switched those values around. It now looks better, distant land is more bright, but it's not "natural" brightness.
Is there a way to increase range of where that fog begins?


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PostPosted: 25 Jan 2014, 15:22 
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Creation Kit.

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