Please use english language
It is currently 26 Feb 2020, 12:17

All times are UTC





Post new topic Reply to topic  [ 2 posts ] 
Author Message
PostPosted: 24 Dec 2013, 09:31 
Offline

Joined: 24 Dec 2013, 09:14
Posts: 1
Hi!

I'm using some effect preset with RACE07 game and because i'm rookie with HLSL i have a problem with preset modification.
I wanted to disable the Sky textures from effect influence because it looks toxic or too bright. Is there any way to disable some textures from effect influence?

Thanks in advance.


Top
 Profile  
 
Tomoko
PostPosted: 24 Dec 2013, 11:50 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
There is no way to do that, except writing complex math in shader (effect.txt) which partially remove bright blue colors. One of possible solutions is depth based computation, when it's 1, then it's sky, but old versions don't have depth. Try latest GTASA version, not sure, but it may work if antialiasing disabled and it have depth output in shaders.

_________________
i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Group