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PostPosted: 11 Jun 2014, 16:08 
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Is it possible to use one entire preset for interiors and one for exteriors?

For example:
Kinematic ENB for interiors
Bleak ENB for exteriors

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Tomoko
PostPosted: 11 Jun 2014, 18:03 
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If they use interior and exterior separation code in the shader files - yes, if not then no.


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PostPosted: 12 Jun 2014, 00:47 
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And to do extra work to combine code in shaders, switching in based on interior/exterior basis. Btw, the simplest way to make this is by drawing screen quads by two shader functions and in vertex shader turn each quad visibility individually, depending from int/ext. Still, it's some work to concatenate global variables, if their names are same for both presets, it's increasing complexity a bit, but still simple.

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PostPosted: 12 Jun 2014, 01:38 
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There is currently an 'enbseries' folder, that all files other than the enblocal.ini and enbseries.ini can go into, correct? Couldn't you make two enbseries folders"

enbseries1
enbseries2

The first will handle the exterior files. The second will hand the interior files. The only problem would be the enbseries.ini file and certain parts like [COLORCORRECTION].

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PostPosted: 12 Jun 2014, 10:02 
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Sorry, i do not modify anything, which only increase complexity with doubtfully result.

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