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Would You like to see the HDR motion blur in ENB?
Yes - Object based only
Yes - Screen based only
Yes - Both versions from above
No, please, focus on something else (write in the comments)
I don't care
You may select 1 option

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 Post subject: Motion blur poll
PostPosted: 17 Jul 2014, 18:16 
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*sensei*
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Please, choose only one version. Hopefully, if enough people will want motion blur over other things then Boris will make it happen.

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Tomoko
 Post subject: Re: Motion blur poll
PostPosted: 17 Jul 2014, 22:28 
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Sure I'd like motion blur. I voted yes on screen based version.
But what I'd REALLY like is for Boris to start develop ENB for DX10/11!

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 Post subject: Re: Motion blur poll
PostPosted: 19 Jul 2014, 09:00 
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1) For which game?
2) Object based motion blur require some perverted hacks for Skyrim (if it's Skyrim), because objects drawed in separate thread from command buffer and they are there do not have any data about previous frame positions and rotations.
3) Motion blur in multithreaded games is hard to implement, because hard to syncronize the time when game update all vectors for camera movement (this happen in different thread), so length of motion blur vector is changing between frame to frame (depends from many factors), thats annoying. May be this can be fixed, but tricky.
4) HDR motion blur must be integrated in depth of field and post processing code to not broke them. But standarts are already defined. Also tricky.

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 Post subject: Re: Motion blur poll
PostPosted: 19 Jul 2014, 09:08 
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*sensei*
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ENBSeries wrote:
1) For which game?
2) Object based motion blur require some perverted hacks for Skyrim (if it's Skyrim), because objects drawed in separate thread from command buffer and they are there do not have any data about previous frame positions and rotations.
3) Motion blur in multithreaded games is hard to implement, because hard to syncronize the time when game update all vectors for camera movement (this happen in different thread), so length of motion blur vector is changing between frame to frame (depends from many factors), thats annoying. May be this can be fixed, but tricky.
4) HDR motion blur must be integrated in depth of field and post processing code to not broke them. But standarts are already defined. Also tricky.


1. All games that will be possible to code that in. Skyrim is a good starter but personally, I would love to have it for Fallout 3/NV.
2. If You'll look at the poll, most people prefer screen-based motion blur anyways.
3. It is worth it Boris :)
4. Up.

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 Post subject: Re: Motion blur poll
PostPosted: 19 Jul 2014, 10:29 
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I don't know what else Boris could focus on, but I think motion blurring is a joke.

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 Post subject: Re: Motion blur poll
PostPosted: 19 Jul 2014, 12:34 
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I dunno but I can appreciate subtle motion blur more than gameplay DoF.
Crysis 3 (or was it 2??) has the best motion blur imho.

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 Post subject: Re: Motion blur poll
PostPosted: 19 Jul 2014, 15:32 
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Insomnia wrote:
Crysis 3 (or was it 2??) has the best motion blur imho.


BF4/Metro:Last Light

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 Post subject: Re: Motion blur poll
PostPosted: 24 Jul 2014, 00:08 
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Object based is so much better

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