|
I'm not familiar with SweetFX, so only can guess it's because of the code in it. HDR naturally don't have this issue, it can't. If the bug happen because of modifying ldr image, so pink is not just pink, but color artifacts in general, then dithering partially helps. But if it's because of shader math, then all you can do is to ask someone experienced with shader programming for SweetFX, because experementing yourself by chaning values and restart will take too much time.
_________________ i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128 I am INFP, not the brutal, godamnit.
|