Hi! What I first thought was an issue with black output settings, turned out to be SSAO, but I'm not sure why. When UseOriginalProcessing is true, AO fades completely to true black, but when when UseOriginalProcessing is false, AO turns into a medium gray color, so the darkest areas of shadows actually glow a bit, like a weird reflection that looks like a film negative.
It might be hard to see in this GIF if you're viewing in a bright room, but look at the shadows under and around the hood, and along the wood edges in the background. It's very noticeable, especially at night and inside interiors, and I can't fix it with adjustments to any of the settings.
This happens without mods, and with other effects turned off. Any ideas of what I should try? Should I try the latest ENB version to see if it's the same?
Thanks!
Extra info:
Nvidia GeForce GTX 680
ENB PostProcessing Mode 2
