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 Post subject: question
PostPosted: 09 Nov 2014, 12:54 
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Joined: 19 Oct 2014, 09:29
Posts: 3
I made some tests and finaly i get nice looking configuration. I'm using now new .fx files and the d3d9.dll from 12.12.12 beacuse it's much faster than new for me by default. I also want to correct one thing. What parameter and in which file enblocal or enbseries can I change to make that the ambient light affects much less on actors (I mean NPCs). Thank you for any hints.

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Tomoko
 Post subject: Re: question
PostPosted: 11 Nov 2014, 12:03 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Actors are same 3d models as anything else, there is no separation.

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