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Visual C++ Display crash for Skyrim

Posted: 16 Jan 2015, 19:40
by Sacremas
I have an error that I do not know where is coming from, this is mostly me going through the list of things that may be the cause of it.

I'm using ENBSeries 262 with TESV Skyrim, using the Realivision preset from the Nexus, everything's working well but sometimes I get a very strange crash that started around when I upgraded to 262, I get a windows error sound in the background and the game freezes, I alt-tab to Program Manager and along with a non-responsive Skyrim I have a "Windows Visual C++" error message, however this message is impossible to reach because SKyrim is crashed in full screen, if I close Skyrim the message vanishes before I can read it. I've been thinking before it's due to me using Mod Organizer, which I also changed to around the same time, however this time I noticed on program manager that ENBhost.exe was using 2.62 gb of RAM at the time, which seemed a bit high, and made me think the two might be linked. I have no idea what Visual C++ actually does as such what functions could use it, so coming here may be silly. The error most often happens when complicated scenes and animations are about to play in-game, or I use certain activators.

As said I don't know where this error comes from, if no one else here has had it or heard of it it's obviously not ENBseries, apologies in advance in that case. I've made sure Visual C++ is the latest version, as is the NET Framework just in case.

Aside from that, I just wanted to thank you for ENBseries, you've probably heard it a hundred times but you've made Skyrim and other games so incredibly much better with them for an untold number of gamers, so thank you.

Re: Visual C++ Display crash for Skyrim

Posted: 16 Jan 2015, 19:53
by ENBSeries
This happen with incompatible software of any kind, including skse mods, but in most cases it's crapware and antiviruses. Rarely hardware bugs in ram. Version of the mod doesn't matter at all. I can't suggest anything, this is not common issue, your pc specific, can't be fixed without touching it directly.

Re: Visual C++ Display crash for Skyrim

Posted: 16 Jan 2015, 22:55
by Uriel24
ENB usually tends to just lose some effects or prevent you from running game at all(if you're missing something). Crashing Skyrim in the middle of gameplay is not it's style.
IMO, it's your mods.

Re: Visual C++ Display crash for Skyrim

Posted: 16 Jan 2015, 23:15
by Sacremas
ENBSeries wrote:This happen with incompatible software of any kind, including skse mods, but in most cases it's crapware and antiviruses. Rarely hardware bugs in ram. Version of the mod doesn't matter at all. I can't suggest anything, this is not common issue, your pc specific, can't be fixed without touching it directly.
Okay, thanks a lot, I'll look into getting the computer to a workshop and ask them to look at it. I'm not running any antiviruses other than Microsoft Security Essentials, which shouldn't cause it, so probably the 'crapware' part then.

Re: Visual C++ Display crash for Skyrim

Posted: 16 Jan 2015, 23:36
by Uriel24
MSE is exactly a thing that might block all kinds of stuff on it's own whim. It can even do this silently.

Re: Visual C++ Display crash for Skyrim

Posted: 16 Jan 2015, 23:55
by ENBSeries
It's too much early for workshop, 99% it's your dirty hands or/and crapware, including ANY antivirus.

Re: Visual C++ Display crash for Skyrim

Posted: 17 Jan 2015, 20:24
by Sacremas
You know, I don't think I've ever had a single notificaiton from MSE that it detected and stopped a threat, so I'm just going to disable it and run without anything. In my experience you have to be kinda dumb (visiting links in suspect emails) or very unlucky/targeted by someone to get viruses anyway, been years since even a _spam_ torrent site gave me anything. I'll get rid of MSE and see if that stops the error.

Re: Visual C++ Display crash for Skyrim

Posted: 17 Jan 2015, 21:07
by ENBSeries
Use virtual machine for internet + firewall. Antiviruses not worth hdd life lost and issues they produce (f.e. Kaspersky have 8m viruses database now, while at 2000 was 16k only, imagine performance difference), new viruses are bypassed anyway. Antivirus must be disabled till it really need to be used to test some file or run software which may download something on background.