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 Post subject: Re: Disable ENB GUI?
PostPosted: 01 Jul 2015, 16:00 
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*blah-blah-blah maniac*
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KeyToggleEditor

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Tomoko
 Post subject: Re: Disable ENB GUI?
PostPosted: 01 Jul 2015, 20:27 
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Joined: 30 Jun 2015, 01:10
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ENBSeries wrote:
KeyToggleEditor


Ok, I added the line and ran the game. My input section currently looks like this:

[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=45
KeyToggleEditor


What's next?


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 Post subject: Re: Disable ENB GUI?
PostPosted: 02 Jul 2015, 04:20 
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If KeyToggleEditor do not appear automatically after running the game with the mod, then new version is not installed. What next? Install it.

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 Post subject: Re: Disable ENB GUI?
PostPosted: 02 Jul 2015, 16:51 
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Joined: 30 Jun 2015, 01:10
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ENBSeries wrote:
If KeyToggleEditor do not appear automatically after running the game with the mod, then new version is not installed. What next? Install it.


Do you mean the Oblivion ENB v.0.181? It's the latest, and it's the one I'm using.


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 Post subject: Re: Disable ENB GUI?
PostPosted: 02 Jul 2015, 17:15 
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Yes it is.

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 Post subject: Re: Disable ENB GUI?
PostPosted: 02 Jul 2015, 18:32 
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Joined: 30 Jun 2015, 01:10
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ENBSeries wrote:
Yes it is.


Well, I do have it installed. Should a value have been added automatically to the ToggleEditor? What do I do now?


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 Post subject: Re: Disable ENB GUI?
PostPosted: 02 Jul 2015, 19:27 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Omg. I updated the mod, added parameter for editing hotkey, you keep asking me something in every post. Last try from me:
KeyToggleEditor parameter generates automatically in enbseries.ini when mod started with the game at least once and it's set to default value of key "Enter". Key can be changed in editor from the dropdown list or manually from msdn list of virtual key codes.

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