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 Post subject: Dark interiors
PostPosted: 06 Oct 2015, 06:42 
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Joined: 08 Feb 2015, 02:53
Posts: 9
Hi all,

Hopefully this is a good place to post this since it really doesn't meet the criteria for the other support forums.

I am currently using Opethfeldt ENB. Love it. Downside is that the interiors are entirely too dark. I've tried adjusting the settings but for some reason, it doesn't appear to work. This is most likely to me not being sure that I am even doing it right.

In enbseries.ini, I have changed the values for all of the 'interior' settings but at no point does the lighting get any brighter. I've tried other ENBs and interior lighting is fine, so I'm sure it is not any other mods causing this affect.

Any tips on adjusting this extreme darkness issue would be appreciated.


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Tomoko
 Post subject: Re: Dark interiors
PostPosted: 06 Oct 2015, 17:28 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
I don't know what presets are, including that one, but possible reasons for issues are:
1) weather system enabled, so enbseries.ini ignored
2) you need to modify ambient lighting instead of point lights. and not direct light, because it's buggy for many interiors.

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 Post subject: Re: Dark interiors
PostPosted: 06 Oct 2015, 22:21 
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Joined: 08 Feb 2015, 02:53
Posts: 9
Thanks for the response.

1) I have disabled weather systems from other mods. Additionally, other mods with my weather system are perfectly find. It is only this ENB that the interiors are ridiculously dark.
2) I have modified all interior lighting settings in the ENBSeries.

Here are all of the interior settings for the ENB I am using.


[BLOOM]
AmountInterior=1.0
AmountInteriorDay=0.6
AmountInteriorNight=0.65
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0

[CAMERAFX]
LenzReflectionIntensityInterior=1.0
LenzReflectionPowerInterior=2.0
LenzReflectionIntensityInteriorDay=0.0
LenzReflectionIntensityInteriorNight=0.0
LenzReflectionPowerInteriorDay=4.0
LenzReflectionPowerInteriorNight=4.0
[SSAO_SSIL]
FadeFogRangeInterior=1.0
AOAmountInterior=2.51
ILAmountInterior=3.0
AOIntensityInterior=0.2
AOMixingTypeInterior=7

[ENVIRONMENT]
DirectLightingIntensityInteriorDay=0.4
DirectLightingIntensityInteriorNight=0.4
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=3.58
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierInteriorDay=1.5
SpecularAmountMultiplierInteriorNight=1.5
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountInteriorDay=1.0
AmbientColorFilterAmountInteriorNight=1.0
AmbientColorFilterTopInteriorDay=0.0196, 0.0275, 0.0431
AmbientColorFilterTopInteriorNight=0.0196, 0.0275, 0.0431
AmbientColorFilterMiddleInteriorDay=0.0824, 0.0784, 0.0667
AmbientColorFilterMiddleInteriorNight=0.0824, 0.0784, 0.0667
AmbientColorFilterBottomInteriorDay=0.098, 0.114, 0.176
AmbientColorFilterBottomInteriorNight=0.098, 0.114, 0.176
PointLightingIntensityInteriorDay=0.43
PointLightingIntensityInteriorNight=0.43
PointLightingCurveInteriorDay=1.25
PointLightingCurveInteriorNight=1.25
PointLightingDesaturationInteriorDay=0.2
PointLightingDesaturationInteriorNight=0.2
ParticleLightsIntensityInteriorDay=0.29
ParticleLightsIntensityInteriorNight=0.29
FogColorMultiplierInteriorDay=0.16
FogColorMultiplierInteriorNight=0.16
FogColorCurveInteriorDay=0.1
FogColorCurveInteriorNight=0.1
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0

[VOLUMETRICFOG]
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0

[SKY]
CloudsIntensityInterior=1.0

CloudsIntensityInteriorDay=1.66
CloudsIntensityInteriorNight=0.5
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
GradientIntensityInteriorDay=3.96
GradientIntensityInteriorNight=0.21
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveInteriorDay=1.69
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveInteriorDay=1.42
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
SunIntensityInteriorDay=3.83
SunIntensityInteriorNight=1.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0

[OBJECT]
SubSurfaceScatteringMultiplierInteriorDay=0.05
SubSurfaceScatteringMultiplierInteriorNight=0.05
SubSurfaceScatteringPowerInteriorDay=5.0
SubSurfaceScatteringPowerInteriorNight=5.0

[LIGHTSPRITE]
IntensityInteriorDay=0.3
IntensityInteriorNight=0.3
CurveInteriorDay=1.0
CurveInteriorNight=1.0

[WINDOWLIGHT]
IntensityInteriorDay=9.990001
IntensityInteriorNight=0.1
CurveInteriorDay=2.5
CurveInteriorNight=1.01

[FIRE]
IntensityInteriorDay=10.0
IntensityInteriorNight=10.0
CurveInteriorDay=0.5
CurveInteriorNight=0.5

[SHADOW]
ShadowBlurRangeInterior=2.0

[RAYS]
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4

[SKYLIGHTING]
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1

[VEGETATION]
SubSurfaceScatteringMultiplierInteriorDay=0.05
SubSurfaceScatteringMultiplierInteriorNight=0.05
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[PARTICLE]
IntensityInteriorDay=0.4
IntensityInteriorNight=0.4
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=0.0

[REFLECTION]
InteriorEnable=true

[IMAGEBASEDLIGHTING]
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1

[EYES]
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[LENS]
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0


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 Post subject: Re: Dark interiors
PostPosted: 07 Oct 2015, 06:33 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Then may be it's hardwritten in enbeffect.fx shader? Replace it with any different one, if this helps, try to modify it, probably editable variables are at the top of the file.

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I am INFP, not the brutal, godamnit.


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 Post subject: Re: Dark interiors
PostPosted: 07 Oct 2015, 17:17 
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Joined: 08 Feb 2015, 02:53
Posts: 9
Thanks for the suggestion. I tried the enbeffect.fx from another ENB but no change outside of the quality seemed to deteriorate. I'll use another ENB in the meantime.


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 Post subject: Re: Dark interiors
PostPosted: 08 Oct 2015, 14:42 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
I don't remember any other lines/parts which may affect only interiors. The only thing left is to copy-paste files and content of enbseries.ini partially from one preset to another and check if something changes to the better, slowly finding where issue is.

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i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


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