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I don't know. With that setting and renamed ReShade to dxgi, proxy will not be used at all, because file not exist. Valid setting must be EnableProxyLibrary=true, InitProxyFunctions=true, ProxyLibrary=d3d11.dll but they not guarantee to work with any wrapper, just correct for ideal code. InitProxyFunctions means that DirectX functions are linked like any 3d applications do, otherwise proxy is loaded as any dll file and when loaded it need (if it can) attach functions manually (or that could be any dll, like asi loader).
_________________ i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128 I am INFP, not the brutal, godamnit.
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