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 Post subject: SDK and weather
PostPosted: 28 Jan 2016, 10:57 
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Joined: 10 Sep 2013, 19:14
Posts: 25
I appreciate those who have answered my previous questions. I have one more. How does the weather play into setting a value?

For example, lets say my editor (this is for an editor) is setting values in a specific weather preset. I am assuming that the enbSetParameter function sets the CURRENT value and not for a specific weather (since I am not sending any data that differentiates). So if I am editing a weather preset and I wanted to see what the weather looks like, I am assuming I would need to set ALL enb values to the weather preset? Or change the weather to an appropriate type?


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Tomoko
 Post subject: Re: SDK and weather
PostPosted: 28 Jan 2016, 11:04 
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Joined: 10 Sep 2013, 19:14
Posts: 25
I just noticed that a filename is used in the enbSetParameter call. Can I assume that this is where I would put the weather file name?


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 Post subject: Re: SDK and weather
PostPosted: 28 Jan 2016, 18:08 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Weathers are ignored, they can't be serialized, because parameters of the mod are interpolated between values from two weathers.

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