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Using string to organize GUI

Posted: 16 Mar 2016, 17:46
by TomDean
Hey there,

as I've seen this with some Skyrim shaders I tried to make the GUI in Fallout 4 a little bit more neatly arranged with strings. The problem I have is that I see the strings in the shader window with green color (as expected) but they won't display at the position between the GUI elements I wanted it to. It's somehow always placed at the very end of the shader GUI window it is part of.

Example:

Code: Select all

string Test ="ABCDEFG";
Has the syntax somehow changed?

Re: Using string to organize GUI

Posted: 17 Mar 2016, 05:28
by ENBSeries
Nothing changed, it's a bug in DirectX library for dx11.