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| Using string to organize GUI http://enbdev.com/enbseries/forum/viewtopic.php?f=28&t=4924 |
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| Author: | TomDean [ 16 Mar 2016, 17:46 ] |
| Post subject: | Using string to organize GUI |
Hey there, as I've seen this with some Skyrim shaders I tried to make the GUI in Fallout 4 a little bit more neatly arranged with strings. The problem I have is that I see the strings in the shader window with green color (as expected) but they won't display at the position between the GUI elements I wanted it to. It's somehow always placed at the very end of the shader GUI window it is part of. Example: Code: string Test ="ABCDEFG"; Has the syntax somehow changed? |
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| Author: | ENBSeries [ 17 Mar 2016, 05:28 ] |
| Post subject: | Re: Using string to organize GUI |
Nothing changed, it's a bug in DirectX library for dx11. |
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