Skyrim particle patch for ENB
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 3135
- Joined: 27 Jan 2012, 13:42
Re: Skyrim particle patch for ENB
You mean my screenshots? Not too much stuff to be honest, the main ones are Skyrim Realistic Overhaul by Starac (now removed from Nexus, look it up with Google) and an older version of Skyrim Flora Overhaul (a variant of 179 I believe), HelloSanta's SG Female Textures, SG Hair and SMIM... That's about it, I guess, so nothing special.
-
Offline
- Posts: 26
- Joined: 01 Feb 2013, 06:06
Re: Skyrim particle patch for ENB
This has probably already been addressed, but the search function doesn't appear to work on threads alone and I'm having a hard time finding out if it has.
It seems the subsurface scattering patch doesn't work on male children. Female children, SSS works on the faces; male kids have a non-SSS face. I disabled all of my other mods and renamed my textures folder for testing purposes to make sure it wasn't a conflict. Any thoughts?
It seems the subsurface scattering patch doesn't work on male children. Female children, SSS works on the faces; male kids have a non-SSS face. I disabled all of my other mods and renamed my textures folder for testing purposes to make sure it wasn't a conflict. Any thoughts?
-
Offline
- Posts: 46
- Joined: 27 Jan 2012, 20:43
Re: Skyrim particle patch for ENB
mindflux,
I have a question - with SSS enabled I have bright cyan icebergs, icicles and ice atronachs. Can you fix this?
I have a question - with SSS enabled I have bright cyan icebergs, icicles and ice atronachs. Can you fix this?
-
Offline
- *sensei*
- Posts: 373
- Joined: 07 Mar 2013, 10:14
Re: Skyrim particle patch for ENB
Most likely a texture issue, not a mesh one.
Most ENB´s make ice textures that look okay in vanilla into bright blue balls.
Open up the textures in either photoshop or GIMP, and desaturate the blue channel until you are happy.
Depending on your tastes then you might have to desaturate or hue shift the colors slightly... but in both programs there are easy to use tools for this.
Ice is just a pain..
Hope this helps a little bit.
Most ENB´s make ice textures that look okay in vanilla into bright blue balls.
Open up the textures in either photoshop or GIMP, and desaturate the blue channel until you are happy.
Depending on your tastes then you might have to desaturate or hue shift the colors slightly... but in both programs there are easy to use tools for this.
Ice is just a pain..
Hope this helps a little bit.
-
Offline
- Posts: 1
- Joined: 08 Dec 2013, 03:54
Re: Skyrim particle patch for ENB
Maybe I'm blind but I don't see any link to the WATER compatibility patch even though it's referenced in the description for this mod. I assume that's why I'm still seeing the bright water foam at night (I am using WATER 1.871). I'm also seeing "glowing" deathbell plants, which makes me question if the mod is working. I've double checked that the files are in the correct location in the Skyrim data folder. If it matters, I'm using Kountervibe ENB Extensive, with ENB series v0236. I'm also using Darker Nights which is what's making the bright foam so noticeable.
-
Offline
- *blah-blah-blah maniac*
- Posts: 3135
- Joined: 27 Jan 2012, 13:42
Re: Skyrim particle patch for ENB
WATER compatibility patch was removed because it was outdated. I was also under the impression that OpticShooter had already implemented most of the fixes into the mod but of course I might have been mistaken. How are you installing the mod, simply copying over? You can test whether it works by installing the core patch files after WATER; if it works, there should be no bright foam.
The deathbells should glow as per the game design, I simply fixed the issue with the plant being affected by the window glow parameters.
The deathbells should glow as per the game design, I simply fixed the issue with the plant being affected by the window glow parameters.
-
Offline
- *blah-blah-blah maniac*
- Posts: 1938
- Joined: 05 Mar 2012, 02:08
Re: Skyrim particle patch for ENB
Hi there Mindflux,
I found out that the femaleelkhead suffered from the same improper use of shaders as the maleelkhead did, or rather the lack of proper used shaders.
http://www.mediafire.com/download/0xg7c ... aleelk.zip
I found out that the femaleelkhead suffered from the same improper use of shaders as the maleelkhead did, or rather the lack of proper used shaders.
http://www.mediafire.com/download/0xg7c ... aleelk.zip
-
Offline
- *blah-blah-blah maniac*
- Posts: 3135
- Joined: 27 Jan 2012, 13:42
Re: Skyrim particle patch for ENB
Thanks, nice work! I'll add your fix to the download.
-
Offline
- *blah-blah-blah maniac*
- Posts: 1938
- Joined: 05 Mar 2012, 02:08
Re: Skyrim particle patch for ENB
No problemas Minudflux,
I have noticed though that in the latter ENB versions or perhaps Particle Patch versions the different dust beams seem to have have wrong color applied to them which creates black lines or surfacesin the some of the dust beams.
Can't remember specifically now but I do remember the ones I uploaded here had it and at least one other type of particle dust beam.
I have noticed though that in the latter ENB versions or perhaps Particle Patch versions the different dust beams seem to have have wrong color applied to them which creates black lines or surfacesin the some of the dust beams.
Can't remember specifically now but I do remember the ones I uploaded here had it and at least one other type of particle dust beam.
-
Offline
- *blah-blah-blah maniac*
- Posts: 3135
- Joined: 27 Jan 2012, 13:42
Re: Skyrim particle patch for ENB
No problem, thanks for the heads-up. I remember fixing bunch of those that I was aware of, might take a look later if I have some spare time.