[Skyrim/SSE/AE/FO4] FreeFlyCam plugins
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- Joined: 09 Feb 2012, 18:10
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
I think the last version (11) doesn't work with the new F4se/Fallout 4 version.
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- *blah-blah-blah maniac*
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- Location: Taiwan
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
I'm aware of the game update.
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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
I want to say a big thank you for the plugin. It has become nowadays THE mod that determines if my Fallout 4 gets an update or not. Unfortunately after my last update in .82 (I think), now a bundle of other mods has come to require latest FSE and latest game update. However, for me, the visual aspects and capturing beautiful game world has become most interesting part of gameplay or rather this plugin has got my screenshots to a whole new level that even certain BGS people have spotted those. So there are not enough words I can say to you to thank you for this seemingly small, but powerful plugin.
And allow me to place great thank you for continued support to the plugin despite nonsense of CC trying to break it always for us.
Double thumbs up and know your work is greatly appreciated by many.
And allow me to place great thank you for continued support to the plugin despite nonsense of CC trying to break it always for us.
Double thumbs up and know your work is greatly appreciated by many.
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- *blah-blah-blah maniac*
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- Joined: 05 Apr 2014, 10:29
- Location: Taiwan
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
## file update for Fallout4 1.10.111
## file update for SkyrimSE 1.5.50
## SkyrimSE mod version update to v11
I'm not sure if killcam tfc in previous SSE version worked or not. But it should be working now.
## file update for SkyrimSE 1.5.50
## SkyrimSE mod version update to v11
I'm not sure if killcam tfc in previous SSE version worked or not. But it should be working now.
It's bc I'm using privateProfileString().Wot? wrote:Seems like a conflict with this mod: https://www.nexusmods.com/skyrimspecial ... mods/18860
It's somehow prevent FFC from working.
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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
Thx for the update.
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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
Thank you for the update, you rock.
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- Joined: 08 Mar 2018, 10:49
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
Like the others said before me - thank you for the update and so my .82 game finally gets updated to .111. It must be very annoying to need to go back to edit everything due to Creation Club, but all work is much appreciated.
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- Joined: 18 Oct 2012, 17:59
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
Update-o-rama time again.
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- Joined: 13 Oct 2018, 15:41
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
Hi !
I'm using the latest version for Skyrim Oldrim, and I can't move around with my mouse while in tfc or tfc 1... :/
I can go up and down using right and left mouse buttons and I can lock tfc when pressing the scroll button, but I just can't move around my character.
Any help with that.. ?
Also, I using an azerty keybord, but the default keys work without problem, letting me go right/left/forward/back.
It's just the mouse "motion" that doesn't work.
I'm using the latest version for Skyrim Oldrim, and I can't move around with my mouse while in tfc or tfc 1... :/
I can go up and down using right and left mouse buttons and I can lock tfc when pressing the scroll button, but I just can't move around my character.
Any help with that.. ?
Also, I using an azerty keybord, but the default keys work without problem, letting me go right/left/forward/back.
It's just the mouse "motion" that doesn't work.
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- Joined: 14 Jun 2018, 21:07
Re: [Skyrim/SSE/FO4] FreeFlyCam plugins
Hi,
I have the same problem as PockyPunk1.
Thursday, the mod (SKSE version 10.2.1 for Oldrim) was working fine.
Friday, I couldn't use the mouse to look around while in tfc. The keys are still doing their jobs.
I haven't installed mods in the last 3 weeks and the problem occurs in all my saves and in a new game too.
The only thing that happend in between is a steam update but I don't see why it would be linked to the problem.
I went back to version 7 and the mouse is working, but version 10 is really better and more practical to use.
I have the same problem as PockyPunk1.
Thursday, the mod (SKSE version 10.2.1 for Oldrim) was working fine.
Friday, I couldn't use the mouse to look around while in tfc. The keys are still doing their jobs.
I haven't installed mods in the last 3 weeks and the problem occurs in all my saves and in a new game too.
The only thing that happend in between is a steam update but I don't see why it would be linked to the problem.
I went back to version 7 and the mouse is working, but version 10 is really better and more practical to use.