Skyrim particle patch for ENB

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Re: Skyrim particle patch for ENB

No, not really since it largely a matter of other settings, and to some extent, individual taste since the [FIRE] parameters in particular affect the color and the intensity of the flames (higher intensity creates a more "filmic" look, higher curve more red tinted flames, and so forth). Likewise, some users prefer the particles to "glow" (high intensity) while others want them more subtle. Just play with the values until you find something you like.

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Joined: 07 May 2016, 17:29

Re: Skyrim particle patch for ENB

Hi Mindflux. First, thank you for your work. It's very usefull.

My message is to ask if you could include new meshes in your "Particles patch" for Skyrim LE.

I found meshes which don't react to any shaders in the ENB. I think you are the right person for that.

The name mesh: FXAmbBeamWetMist03
It's a light beam we can see in some cave (example: snaplegcave)
There are also several meshes with this name (01,02,03, etc).

Maybe i'm wrong, but i just wanted to ask.

Thank you
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SKYRIM SCANDAL / UUNP Showcase https://skyrimscandal.blogspot.com/
PATRICIAN ENB https://www.nexusmods.com/skyrim/mods/98610

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Re: Skyrim particle patch for ENB

Sure, I will take a look if I can get the game to run again. It’s probably something I just haven’t seen in the game myself so I’ve overlooked it.

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Re: Skyrim particle patch for ENB

Alright, LE patch updated (only all-in-one). Please do let me know in case you spot any issues, I didn't have time to look around thoroughly.

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Re: Skyrim particle patch for ENB

All works like a charm. I can now edit this mesh under the ENBGUI.
Thanks for this mesh update.

Regards
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I9 9900K - GTX 1080 MSI - 32gb RAM - ASUS ROG STRIX Z390-E GAMING

SKYRIM SCANDAL / UUNP Showcase https://skyrimscandal.blogspot.com/
PATRICIAN ENB https://www.nexusmods.com/skyrim/mods/98610

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Joined: 14 Mar 2016, 22:02

Re: Skyrim particle patch for ENB

Hi, I was recently in Bloodlet Throne, which apparently is heavily edited by ELFX to add in a whole bunch of the vanilla FXSmokeWispsLg1x1 and 2x1 effects, which all happen to flicker like crazy. Have you noticed any problems with those particular meshes? I'm going to try to rename your fxsmokewispslgvol01.nif to the problematic ones and see if that happens to fix them.

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Re: Skyrim particle patch for ENB

Not seen those specifically I think, but the game does have issues with transparency sorting so it doesn’t surprise me. It might be impossible to fix the issue completely but I can take a look as well. Was this on SSE?

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Re: Skyrim particle patch for ENB

Yep, SE. No success getting rid of the flickering by renaming your fxsmokewispslgvol01 to the problematic ones. There were instances in the cave that used your fxsmokewispslgvol01.nif itself, though, and it looked perfectly fine.

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Re: Skyrim particle patch for ENB

What location specifically? This?

Image

No flickering at least in this place, except for the rain that looks a bit like it.

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Re: Skyrim particle patch for ENB

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