Skyrim particle patch for ENB

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Ewi
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*sensei*
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Re: Skyrim particle patch for ENB

nice, thanks man.
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*sensei*
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Re: Skyrim particle patch for ENB

The cave entrance brightness at mid day is not as bright as without the SSE particle patch. The Skyrim classic particle patch had the same brightness level, but ENB Dx9 PARTICLE setting was able to control the entrance intensity. Here's the image with and without the patch, and the intensity was 1.0.
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Re: Skyrim particle patch for ENB

Thanks, will add a fix.

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Re: Skyrim particle patch for ENB

Fixed, patch updated.

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*sensei*
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Re: Skyrim particle patch for ENB

Thank you for the quick reply. The fix is working great, and the smoke trail is responding to the ENB PARTICLE setting too.
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Re: Skyrim particle patch for ENB

Jips wrote:Hi Mindflux!

Decided to drop you that save now :) This was the transparent first person fire effect(SSE) problem few pages back again on top of the throat of the world, going nuts with the frost effect there.

A reference image of the problem

Clean save that I used the get there had a hoarding problem, please ignore that :roll:

Happy holidays and new years!
Hiho,

Was this problem fixable Mindflux ? Just had to ask :oops:

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Re: Skyrim particle patch for ENB

Sorry, kinda forgot about that :lol: I've been preoccupied with my other stuff (my mods, the SSE patch).

I think I've more or less moved over to SSE now but I'll try to take a look one of these days.

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Re: Skyrim particle patch for ENB

It's possible but not straight-forward because the eyelashes are part of the eye skin partition and obviously they need transparency.

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Re: Skyrim particle patch for ENB

I'm using Rudy vanilla ENB, ENB Patches, Ultimate HD Fire Effects, and Embers HD.

Cannot seem to find settings for curve or saturation for fire gradient or the embers, both are really yellow.

I tried all settings under [FIRE] [LIGHTSPRITE] and [PARTICLE] ...adjusting intensity and trying again.

Any ideas?

Thanks

-Z

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Re: Skyrim particle patch for ENB

Classic Skyrim or SSE?

Hard to say, embers should be under [WINDOWLIGHT] and flame effect under [FIRE].

Are you tweaking the right weather or have you disabled per-weather settings?
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