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| Enhanced Lighting for ENB, updated 25 November-14 http://enbdev.com/enbseries/forum/viewtopic.php?f=6&t=1930 |
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| Author: | Marlboro Man [ 18 Oct 2013, 20:44 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
Wow, those screen shots look great. MM Edit: What's RS Light Color ? |
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| Author: | Jafin16 [ 18 Oct 2013, 22:57 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
Holy monkeys, that looks gorgeous! I am, and have been for a long time, excited for more ELE! Absolutely superb! |
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| Author: | --JawZ-- [ 18 Oct 2013, 23:05 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
Thanks Jafin16 And to answer your previous question about latest modules, it's better to wait until I've released the newest modules instead of searching through this thread for some test modules I've released. The ones I myself deem fully playable is located on the first page. And tomorrow there will be a couple of uploaded modules that will be put on the first page as well. |
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| Author: | Marlboro Man [ 19 Oct 2013, 00:11 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
I agree with Jafin, and they look tremendous. I thought that was what you ment about the RS Light Color, looking forward to that. And I will keep an eye out for any updates. Cheers MM |
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| Author: | Aiyen [ 19 Oct 2013, 02:50 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
You are on fire JawZ! Perhaps a bit too much in those scenes... you have a room with frozen stuff, and you make it look kinda warm and cozy! Would perhaps try to make it more blue and cold. But intensities etc. are all really good! |
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| Author: | Aiyen [ 19 Oct 2013, 13:19 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
It did help a bit. Ofc. it also depends on the level layout. I can see there is a fireplace or something similar on the right, which can help upset the balance of the image. In general I would think that area could use some improvements. Like some vol fog going down from the artifact to help. But that is not your problem hehe! Great looking work so far. Hope you one day get it all done so I can stop using this weird ELFX + Relighting Skyrim mix I have made |
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| Author: | --JawZ-- [ 19 Oct 2013, 14:16 ] |
| Post subject: | Re: Enhanced Lightning for ENB, updated 10/14 |
It's chandelier's that emits that warmer light. 3 types of light is in that interior, Sun, candle and glowing crystals. I will work on FX effects as well in another module for compatibility and performance reasons, and not all might like the changes I introduce in that module so they can just deactivate that and use vanilla style FX effects if the so choose. There is already volumetric fog placed around the artifact and a dust beam going down from the sun hole, I just haven't let the animation run that long as I snapped both of the shoots immediately when the save game was loaded. |
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