Marlboro Man;Judging by the images I can't disagree with that statement, but that is just an initial assessment and how a preset handles overall is something I rather look into on my own.
Hopefully they will and shouldn't cause any troubles for you, only issues are visually.
There should definitely not be any issues like save game bloating for an example occurring in your game-play with them
Well as the name says it adds weathers, completely new ones. To add more variation to the current weather system.
So far only one weather is in that file which is assigned to the PineForest aka Falkreath region of the world and it's a heavy fog weather.
Thanks and you as well
SiSaSyco;I would be surprised if the exterior one had some sort of incompatibility with ELE and if it did it would be because of what ELFX made changes too. I have made sure to restrict my modules to only cover the things I mention on the first page and nothing else just for the reason of compatibility.
I will update the first page now with all the necessary info.
The DLC parts of the ELE suite does not require any specific ordering and should be placed in the order I listed on the first page as I do not cover the same thing twice in any of my modules.
- ELE - Spell and Torch Lighting.esp + DLC's
- ELE - FX Effects.esp + DLC's
- ELE - Light Bulbs.esp + DLC's
- * ELE - FX Emittance.esp + DLC's
- ELE - Interior Lighting.esp + DLC's
- ELE - Weathers.esp + DLC's
That's how it should be how you load the skyrim + DLC's interior lighting for an example does not matter at all. Same goes for the rest of the modules as well.