Check out my new mod over at Nexus:
http://www.nexusmods.com/skyrim/mods/50991
Thanks!
Enhanced ENB Diagnostics
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- *master*
- Posts: 229
- Joined: 21 Feb 2013, 03:21
- Location: Los Angeles, CA
Enhanced ENB Diagnostics
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i7-4970K 4.8ghz, 16gb ram, Geforce Titan X 12gb vram, win7
i7-4970K 4.8ghz, 16gb ram, Geforce Titan X 12gb vram, win7
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- *sensei*
- Posts: 372
- Joined: 28 Jul 2013, 23:26
Re: Enhanced ENB Diagnostics
While nice it has little functionality...
Color checks are nice, I have it already in my new ENB where you can display fixed colors and run them through your entire pixel shader to see what happens to them (R G B Black 50%Grey White C M Y) so making effects or doing preset you arent dependant on looking at some object in game influenced by game lighting, but you can actually accurately set balance right in PS.
Color checks are nice, I have it already in my new ENB where you can display fixed colors and run them through your entire pixel shader to see what happens to them (R G B Black 50%Grey White C M Y) so making effects or doing preset you arent dependant on looking at some object in game influenced by game lighting, but you can actually accurately set balance right in PS.