LumaSharpen for SkyrimSE ENB

share shaders here
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Posts: 61
Joined: 01 Jul 2013, 13:20

LumaSharpen for SkyrimSE ENB

Hi everyone,
This is my first attempt to work with shaders code-wise, I've always just tweaked enbseries inis :P
I've ported the LumaSharpen code from ReShade 3.0 to Skyrim SE ENB 0.310, but since it's the first time, I cannot guarantee on the 100% functionality :roll:
You can find LumaSharpen in enbeffectpostpass.fx.

Screenshots
Image Image Image

Changelog
0.0: First Release.
1.0: Missed Clamp setting. Now all should be good. Added original Description and some comments. Added screenshots.

Source
https://github.com/crosire/reshade-shad ... Sharpen.fx

Permissions
Feel free to use, include, redistribute and extend the code.
Attachments
enbeffectpostpass_lumasharpen.zip
1.0
(3.99 KiB) Downloaded 887 times
Last edited by sonnhy on 02 Dec 2016, 19:31, edited 1 time in total.
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Tapiosk ENB DNI for Skyrim SE

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Re: LumaSharpen for SkyrimSE ENB

Nice. Thanx for this, was about doing the same. Do you mind if I add it in my own postpass along other effects, and if I DNI lerp all interesting variables ?
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Re: LumaSharpen for SkyrimSE ENB

Oyama wrote:Nice. Thanx for this, was about doing the same. Do you mind if I add it in my own postpass along other effects, and if I DNI lerp all interesting variables ?
Sure, no problem, it's free to use, include and extend it ;)
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NLA ENB for Skyrim LE
Tapiosk ENB DNI for Skyrim SE

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Joined: 19 Feb 2017, 04:57

Re: LumaSharpen for SkyrimSE ENB

Awesome thanks, just what I need for Skyrim SE its TAA blurs everything just like FO4.
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