[HLSL CODE] 3D LUT

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Re: [HLSL CODE] 3D LUT

WOW! Thanks , Adyss! You're really a lifesaver! :D
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Re: [HLSL CODE] 3D LUT

phoenixfabricio wrote:WOW! Thanks , Adyss! You're really a lifesaver! :D
Youre welcome :D

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Re: [HLSL CODE] 3D LUT

Maybe somebody can help me ? Maybe you Adyss would be so nice :) ? - I started using your solution for a multi Luts (big thanks for it :)), for Skyrim LE and FNV and have one question. Is there any UIWidget, or any other solution, that lets you display a names in the UI, not a numbers, when you are switching the Lut bitmaps ?
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Re: [HLSL CODE] 3D LUT

Guzio wrote:Maybe somebody can help me ? Maybe you Adyss would be so nice :) ? - I started using your solution for a multi Luts (big thanks for it :)), for Skyrim LE and FNV and have one question. Is there any UIWidget, or any other solution, that lets you display a names in the UI, not a numbers, when you are switching the Lut bitmaps ?
I think the best ways to manage it is by either doing it by teknique or by adding an photo with a list and a number ingame. I can show you how to do both some time this weekend

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Re: [HLSL CODE] 3D LUT

Thanks in advance :) It's just a cosmetic effect, was thinking that this is something simple like : if LUTSwitch==3, UIName="My LUT Bitmap 03"
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Re: [HLSL CODE] 3D LUT

I think i have something you gonna like.. ill make it an .fxh and post here

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Re: [HLSL CODE] 3D LUT

Apologies for bumping.

Was there a way to associate LUTs using names rather than numbers in the UI?

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Re: [HLSL CODE] 3D LUT

This is not possible cause hlsl variables (shader language) do not allow multiple names of any kinds.
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Re: [HLSL CODE] 3D LUT

Is this LUT code exclusive for Skyrim and Fallout or also can be used for GTA 5 ENB ?

EDIT: Nevermind. Applied the code on GTA5 enbeffect.fx and it worked! :)
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Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE


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Re: [HLSL CODE] 3D LUT

Hi everyone :)
Iam trying to include code into my file and after I will create a enb preset for this great game)
I need some help to implement 3dlut code into Fallout: New Vegas ENB.
I want a switch in UI to activate/deactivate a lut, and then use 3 separate 3dluts for DNI in 1024^32 size: LUT_Day, LUT_Night, LUT_Int.
Can someone look into my enbeffects file and check the code its correct or not, I only created LUT texture helper and LUT function sections. Need a UI section but dont know how to add this.
It’s a 5 min time from people that know how to do it) :roll:
https://drive.google.com/drive/folders/ ... sp=sharing
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