[HLSL CODE] 3D LUT

share shaders here
  • Author
  • Message
Offline
Posts: 21
Joined: 04 Oct 2018, 09:06

Re: [HLSL CODE] 3D LUT

Try this and tell me if there's an compilation error.
This is without DNI to test if it works.
Make sure LUT.png is in the same location as the enbeffect.fx
enabling lut should make the image black and white.

https://pastebin.com/3SNnkn6J

LUT.png
https://junohost.com/images/2021/04/28/LUT.png

Offline
Posts: 9
Joined: 25 Mar 2021, 17:38

Re: [HLSL CODE] 3D LUT

markimoo0714 wrote: 29 Apr 2021, 00:19 Try this and tell me if there's an compilation error.
This is without DNI to test if it works.
Make sure LUT.png is in the same location as the enbeffect.fx
enabling lut should make the image black and white.

https://pastebin.com/3SNnkn6J

LUT.png
https://junohost.com/images/2021/04/28/LUT.png
I test it with you LUT file, nothing happend, the game is stil in color(

Offline
Posts: 21
Joined: 04 Oct 2018, 09:06

Re: [HLSL CODE] 3D LUT

It's hard to help you since I can't test it.
I recommend joining enbseries official discord server since there are many talented people that can help you there.
https://discord.com/invite/UsSm2Zz

Offline
*master*
Posts: 185
Joined: 13 Sep 2012, 08:17

Re: [HLSL CODE] 3D LUT

Hi Guys,

Can someone help me please?

i want to add the possiblity to choose independent LUT for interior.

I use a customized RUDY ENB for Skyrim VR. works very well, but I "need" the independent LUT for interior.

Here is the original enbeffect.fx I used in my preset.

[url]file:///D:/download/Scenery%20ENB%20VR%209/enbseries/enbeffect.fx[/url]

maybe someone can add the possibility for interior LUT? or has tipps for me.

that would be geat..thank you !!!

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17566
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: [HLSL CODE] 3D LUT

Wrong file path.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
*master*
Posts: 185
Joined: 13 Sep 2012, 08:17

Re: [HLSL CODE] 3D LUT

ENBSeries wrote: 05 Sep 2021, 05:39 Wrong file path.
oh sry. here is the file for download...if someone wants to help me out. thank you


https://www.file-upload.net/download-14 ... ct.fx.html

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17566
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: [HLSL CODE] 3D LUT

https://dropmefiles.com/brrqD
Make clones of all lut texures and put Int to them. For example, "LUT_Preset5.png" must have copy named "LUT_PresetInt5.png". "LUT_default.png" must have copy "LUT_defaultInt.png". I didnt test, so try yourself.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
*master*
Posts: 185
Joined: 13 Sep 2012, 08:17

Re: [HLSL CODE] 3D LUT

ENBSeries wrote: 05 Sep 2021, 14:58 https://dropmefiles.com/brrqD
Make clones of all lut texures and put Int to them. For example, "LUT_Preset5.png" must have copy named "LUT_PresetInt5.png". "LUT_default.png" must have copy "LUT_defaultInt.png". I didnt test, so try yourself.
Hey Boris,

thank you so much. that is awesome. I first had to understand, that you have to save 2 different LUTs under the same number in the order, but then it worked. Is it possible to choose LUT for interior and exteriou via GUI independently?

But anyway..that was a big help for my next preset update. Thank you Boris :beer:

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17566
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: [HLSL CODE] 3D LUT

Nope, choosing lut textures is not possible. The only way is to add new technique and switch by technique, as it's already done.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Post Reply