Crazy Flare enblens.fx

share shaders here
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Posts: 1498
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Re: Crazy Flare enblens.fx

Nice !
1d Blur seems to be a really good idea...
Thanx for sharing these vids, tons of ideas there.
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Re: Crazy Flare enblens.fx

update June 20:
upload enblens.fx Crazy Flare Beta
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Joined: 12 Feb 2013, 22:38
Location: Britain

Re: Crazy Flare enblens.fx

I like the new beta, much better than the previous version.
Loaded into New Vegas with default settings nearly killed me :lol:
Image

Haven't had time to really play with anything other than turning down the enbseries lens settings yet, but looks intense.
Image

Sadly, it doesn't work in Oblivion though.

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Re: Crazy Flare enblens.fx

Muhaha, i imagine that guy with rotated head. He just need a glow about his head
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Re: Crazy Flare enblens.fx

The june 2015 beta has a big impact on performance
The sprites need a threshold, for my skyrim i added:
...
#ifdef ENABLE_SPRITE
float2 S_coord = IN.txcoord0.xy * 2;

if (Lum((tex2D(SamplerBloom1, S_coord)+tex2D(SamplerBloom2, S_coord)).rgb)>(ENightDayFactor*0.6+0.8))
{

float4 S_angle = tex2D(SamplerBloom6, 0.5) + tex2D(SamplerBloom5, 0.5);
S_angle.w = Lum(S_angle.xyz);
....
}
res.a /= S_weight.y;

}
#endif //Sprite prepass
return res;
...

around line 673 and 695
which saves me some performance, especially at night

my enblens + config:
https://www.dropbox.com/s/urj562sggf56k ... .zip?raw=1
(very decent settings for minimum unwanted behaviour)
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