Might be compatibility/setting issue because I'm using:Abdelrahman Esam wrote:Hey, 1.3b is not working tho (maybe compatibility issue)
- enb 0.310
- 1.3b DoF with tilt shift disabled (are you sure you disabled it correctly?)
- Bloom 3.0
- Simple D.N.I.
Might be compatibility/setting issue because I'm using:Abdelrahman Esam wrote:Hey, 1.3b is not working tho (maybe compatibility issue)
#define iADOF_FocusMode 0 //[0 to 1] 0: gp65cj04/Marty McFly focusing | 1: Tilt ShiftExtremeElementz wrote:Might be compatibility/setting issue because I'm using:Abdelrahman Esam wrote:Hey, 1.3b is not working tho (maybe compatibility issue)
My current images are nothing like that, everything is working great.
- enb 0.310
- 1.3b DoF with tilt shift disabled (are you sure you disabled it correctly?)
- Bloom 3.0
- Simple D.N.I.
ExtremeElementz, thank youMarty McFly wrote:Wtf. Are you sure you don't use any ReShade AO effect on top of it?
I might have forgotten to disable depth masking for Gaussian post blur when tilt shift is on. Find the line
weight *= smoothstep(-0.0001,0.0,tapblurAmount-blurAmount);
And put this directly after it:
weight=1.0;
If that fixes the issue, you can remove the added line and wrap the first line in
#if(iADOF_FocusMode == 1)
weight *= smoothstep(-0.0001,0.0,tapblurAmount-blurAmount);
#endif
HA HA!!! bruhhhhMarty McFly wrote:Did that fix it? If yes, that was a shot in the dark I did on train on my phone :v
Fixed.Marty McFly wrote:Abdelrahman Esam: I still have no clear answer, just some drunken gibberish. Did it fix it or not?