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Separated Bloom, Cinematic DoF, Lens Flares and more

Posted: 21 Mar 2014, 12:58
by AgainstAllAutority
Hello everyone!
Recently i got tired from tweaking enbseries for gta. So i've decided to share my latest, yet unfinished work.
Content
  • Cinematic DoF shader, taken from blender
  • Separated Bloom Shader for differential Bloom/Flares computations, modulation with Palette texture
  • One of the best postprocessing techniques around the community (light and effective)
  • Custom lens-flare scratch (havent finished them though)
  • Timecyc scratch
  • some misc stuff and explanations
here's a link for file archive. It's based on .163 dll for GTAIV, i was tweaking it with stock shaders 1.0.3.0 patch.

Some example shots:

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