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Re: [SSE / FO4] ADoF with SSAO

Posted: 08 Dec 2017, 13:05
by Oyama
Nice. Will eagerly wait for it before firing up my Oldrim again.
BTW, isn't it an issue with your 3.0 iteration ? Is the file complete ?

Re: [SSE / FO4] ADoF with SSAO

Posted: 08 Dec 2017, 14:12
by Marty McFly
What issue do you mean?
The Oldrim version is a direct port of the latest 3.0.

Re: [SSE / FO4] ADoF with SSAO

Posted: 09 Dec 2017, 07:14
by Oyama
Just noticed you removed the AO, sharpening and all.

Re: [SSE / FO4] ADoF with SSAO

Posted: 09 Dec 2017, 19:07
by Marty McFly
Well sharpening can be done in prepass, I decided against the AO because I hope Boris will do it eventually and the other features are imho useless so I scrapped them. Maybe I will reintroduce Tilt Shift again, will see.

Re: [SSE / FO4] ADoF with SSAO

Posted: 10 Dec 2017, 04:26
by Oyama
Sure.
Hope Boris will introduce his AO / IL.
Tilt Shift would be good I think.

Re: [SSE / FO4] ADoF with SSAO

Posted: 10 Jan 2018, 22:40
by wolfgrimdark
Hi - Is the November 1, 2017 the most current version? Just checking based on some of the comments I saw with EWI. Wasn't sure if the first page was updated or not. Thanks!

Re: [SSE / FO4] ADoF with SSAO

Posted: 11 Jan 2018, 13:18
by Marty McFly
It is. I just recognized from the screenshots that ewi used an older version.

Re: [SSE / FO4] ADoF with SSAO

Posted: 11 Jan 2018, 23:54
by wolfgrimdark
Okay and thanks as well for letting me know.

Re: [SSE / FO4] ADoF with SSAO

Posted: 16 Jan 2018, 07:25
by Oyama
What about that Oldrim port ? Will you publish it, eventually ?

Re: [SSE / FO4] ADoF with SSAO

Posted: 16 Jan 2018, 22:09
by Marty McFly
Don't have Oldrim installed currently. Like, I've set it up really neatly and properly with all mod managers and what not, found a good mod combo and then I updated to W10 and I'm not quite okay with going through that shit all over again. So yeah, you can figure. I can send you the file in Skype though.