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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 15:39 
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Joined: 03 Mar 2012, 11:13
Posts: 25
Nice screens, guys!

Have resumed my tweak-capture activity)
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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 16:05 
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Joined: 17 Mar 2012, 13:34
Posts: 38
Location: Los Angeles
Midhras, I stumbled upon the green embers fix. I turned off Complex Indirect Lighting and the fire returned to normal. Why this is caused by CIL, I have no idea. But that fixed it for me...

Dickie

SECOND:
I thought this was a glitch in my own set-up, but it seems this is a problem specific to my ENB. Whenever a shadow falls on embers in for instance a forge or brazier, people report this strange green glow effect to the shadow. I had this myself, but when I toggle SSAO off, refresh, and toggle SSAO back on again and refresh, afterwards the fire and embers look normal, until I restart the game again! But it occurs to me that I may be losing some other stuff than just this green glow by doing that. Anyone have any idea what could cause this strange effect?

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Thanks A LOT to anyone that can shed some light on these.
Greetings from the Spanish beach and mountains! Hope you're all keeping well.[/quote]


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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 19:07 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
A few more... my snowy areas are looking much better thanks to Mindflux's help :)

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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 19:47 
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*blah-blah-blah maniac*
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Joined: 27 Jan 2012, 13:42
Posts: 2702
@DogStar: Great to hear you found the philopsopher's stone! :D You have probably already found out that snow is especially problematic with heavy bloom and IL... I don't know if you've noticed, but there's mod called RIS - Real Ice and Snow by grVulture that has darker snow textures as an optional file - it helps somewhat.

I really like the look of your config by the way, especially the earlier grassy shots you posted were gorgeous.

A couple of snapshots from a little morning walk with Janessa:

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Nice screens everyone else too!

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Embers HD
Smoking Torches and Candles
Particle and Subsurface Scattering Patches for ENB (updated 17/1/2020)
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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 20:01 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
mindflux wrote:
@DogStar: Great to hear you found the philopsopher's stone! :D You have probably already found out that snow is especially problematic with heavy bloom and IL... I don't know if you've noticed, but there's mod called RIS - Real Ice and Snow by grVulture that has darker snow textures as an optional file - it helps somewhat.

I really like the look of your config by the way, especially the earlier grassy shots you posted were gorgeous.

A couple of snapshots from a little morning walk with Janessa:


Thank you, glad you like the pics... and thanks also for the link, that may well be just what I need, as my snow, as you can see in the shot, does blow-out to white in some cases... I've yet to find the philosopher's stone, or holy grail, but its getting there. My only feeling is a lack of uniqueness, this config is pretty similar to quite a few others out there... oh, well you can't have it all :)

I enjoyed your morning walk... the lighting is just right for the time of day; very nice indeed.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 22:17 
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*master*
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Joined: 10 Jan 2012, 14:24
Posts: 162
Location: Germany
Some new shots from my ENB (downloadlink in signature):


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English isn't my native language

CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB


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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 22:49 
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Joined: 14 May 2012, 22:01
Posts: 72
Grim Gem ENB v1 has been released a few moments ago - you can find it here:
http://skyrim.nexusmods.com/mods/20798/

In addition to the teaser shots and video already posted in this thread, you can find about 100 new shots in the the linked release thread, like these :-):

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Paleshine ENB
http://skyrim.nexusmods.com/mods/31852/


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 Post subject: Re: TES Skyrim
PostPosted: 19 Jul 2012, 23:42 
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*blah-blah-blah maniac*

Joined: 11 Apr 2012, 03:24
Posts: 552
I am finally starting work on my own ENB entitled: Velvet enb 1.0.

Here's the first screenshot of my new character:

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 Post subject: Re: TES Skyrim
PostPosted: 20 Jul 2012, 03:21 
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*master*

Joined: 03 Feb 2012, 05:40
Posts: 133
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Big fan of your screens, Dogstar. Can I try your config?


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 Post subject: Re: TES Skyrim
PostPosted: 20 Jul 2012, 04:27 
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*master*
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Joined: 06 Jan 2012, 06:00
Posts: 184
Trying out Boris's weather template sample, still haven't changed anything to my config.

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Opethfeldt ENB v7


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