Did some minor tweaking to ambient lighting, as suggested by Boris in his test plug-in.
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TES Skyrim
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- *sensei*
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- *master*
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Re: TES Skyrim
@Dogstar
Yeah, I know how it is. But that means I'll probably never get my hands on it--perfection is impossible.
Definitely disagree about it not being "special'. Who knows how it would look like on my setup but your screens look great.
@openfeldt
Your screens look terrific as well. What tree mod(s) are you using?
Yeah, I know how it is. But that means I'll probably never get my hands on it--perfection is impossible.
Definitely disagree about it not being "special'. Who knows how it would look like on my setup but your screens look great.
@openfeldt
Your screens look terrific as well. What tree mod(s) are you using?
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- *master*
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Re: TES Skyrim
Hey if its not too much to ask, can you do 2 or three comparison shots of this image? Something along the line
Vanilla => ENB 1.14 untweaked => ENB 1.14 with Sky lighting and Boris Tweaks ?
Because i think the screen looks really terrific but inbetween the SSAO and Shadows its hard to make out what difference the Sky Lighting actually makes.
If not, no harm done.
Thanks in advance!
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Opethfeldt
I haven't touched fog properties.
Samurai_Smartie
On that screen it's hard to see sky lighting, because it's large scale ambient occlusion, if compare then of course visible, but nothing important.
I haven't touched fog properties.
Samurai_Smartie
On that screen it's hard to see sky lighting, because it's large scale ambient occlusion, if compare then of course visible, but nothing important.
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Re: TES Skyrim
No idea about Matso's bloom controls yet, haven't gotten that far yet. I actually went back to the standard bloom to keep things simple.
Too cute not to share...
Too cute not to share...
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- *master*
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Re: TES Skyrim
Can someone tell me which settings effect distant fog/blurriness? I'd like to try tweaking those values ....
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Re: TES Skyrim
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Re: TES Skyrim
Beautiful pics Unreal.
haints
Lush trees. Bark texture is from TreesHD but not sure.
DogStar
I thought the same!, that is suspucious for sure.
mindflux wrote:@Opeth: I guess it's because the ESP overwrites the fog values of Revamped Exterior Fog if you load it after that said mod. Easy to customize, they're in Weather > Fog Distance > Near/Far.
Sorry, Mindflux is right as usual, I was using a mod to reduce fog, using your .esp at the end override it.ENBSeries wrote:I haven't touched fog properties.
haints
Lush trees. Bark texture is from TreesHD but not sure.
DogStar
I thought the same!, that is suspucious for sure.
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Opethfeldt ENB v7
Opethfeldt ENB v7
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Re: TES Skyrim
Hi all.
You guys that are using the Boris weather... your screenshots were taken without touch anything else on your config? i mean use your current config + the weather and thats all?
I need to try it later.
Greetings.
You guys that are using the Boris weather... your screenshots were taken without touch anything else on your config? i mean use your current config + the weather and thats all?
I need to try it later.
Greetings.
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Re: TES Skyrim
Fixed some Optical issues, imho my best shot so far
No one can resist her
How could they
@dpeasant
brilliant warm atmosphere
No one can resist her
How could they
@dpeasant
brilliant warm atmosphere
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