Someone please lay out the normal setting night clouds, clouds in the mountains, the mountains themselves, and water. The sky black clouds of normal and everything else is bright.
Кто-нибудь выложите пожалуйста нормальные настройки ночных облаков, облаков в горах, сами горы и воду. Небо нормальное облака чёрные а всё остальное светлое.
TES Skyrim 0.114 beta
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Re: TES Skyrim 0.114 beta
Changing anything to do with clouds, or fog, to 1.0 should fix any cloud/fog problems. 1.0 should be default skyrim cloud and fog settings.Entwain wrote:Someone please lay out the normal setting night clouds, clouds in the mountains, the mountains themselves, and water. The sky black clouds of normal and everything else is bright.
Кто-нибудь выложите пожалуйста нормальные настройки ночных облаков, облаков в горах, сами горы и воду. Небо нормальное облака чёрные а всё остальное светлое.
FogColorMultiplierDay=1.0
FogColorMultiplierNight=1.0
FogColorCurveDay=1.0
FogColorCurveNight=1.0
CloudsIntensityDay=1.0
CloudsIntensityNight=1.0
CloudsCurveDay=1.0
CloudsCurveNight=1.0
CloudsDesaturationDay=1.0
CloudsDesaturationNight=1.0
[VOLUMETRICFOG]
IntensityDay=1.0
IntensityNight=1.0
CurveDay=1.0
CurveNight=1.0
I think thats all of them.
Re: TES Skyrim 0.114 beta
Парни, я абсолютно не вижу в данной структуре форуме где же _SPAM_ то сам этот TES Skyrim 0.114 beta? Можно меня тупо ткнуть носом ссылкой?
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Re: TES Skyrim 0.114 beta
http://enbdev.com/mod_tesskyrim_v0114.htm
Иконка скачивания файла около названия мода
Иконка скачивания файла около названия мода
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Re: TES Skyrim 0.114 beta
Loading times seem shorter, no flickering caused by ENB switched off/on and no ENB related crashes so far.
Just the stupid random freezes, I expirenced from the beginning, nothing ENB is responsible for, it's more location related, if I get there too fast (with horse for example), the cell seems not to be fully loaded and the game just freezes (CTD would be thankful, but no, I have to alt-tab everytime and kill the process...)
Just the stupid random freezes, I expirenced from the beginning, nothing ENB is responsible for, it's more location related, if I get there too fast (with horse for example), the cell seems not to be fully loaded and the game just freezes (CTD would be thankful, but no, I have to alt-tab everytime and kill the process...)
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Re: TES Skyrim 0.114 beta
CosmicBlue
It's engine multithreading issues, not fixable, only with some tweaking and luck you may decrease such troubles, but not eliminate them.
It's engine multithreading issues, not fixable, only with some tweaking and luck you may decrease such troubles, but not eliminate them.
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Re: TES Skyrim 0.114 beta
I know, I know....
Perhaps, I should deactivate multithreading too.
/edit: But a little strange: It's only in the outside. No Freezes insiede houses, buldings or dungeons. So either its something about Cell-Management/Loading or something I set to be mutilthreaded and that only be found in the open world.
Will try some .ini configs.
Freezes occur very often short after or while adjusting brightness via HD6s solution of pressing 1+pgup/pgdown.
Perhaps, I should deactivate multithreading too.
/edit: But a little strange: It's only in the outside. No Freezes insiede houses, buldings or dungeons. So either its something about Cell-Management/Loading or something I set to be mutilthreaded and that only be found in the open world.
Will try some .ini configs.
Freezes occur very often short after or while adjusting brightness via HD6s solution of pressing 1+pgup/pgdown.
Re: TES Skyrim 0.114 beta
The new beta dramatically decreased my initial load times. One minor thing I noticed (not sure if it's just me) but the fix only seems to work on the first load screen after loading up the game. With any subsequent load screens, ENB remains turned on and loading ends up taking a long time again.
Obviously this is easily remedied manually by turning the mod on/off during or before those later load screens, but just thought you should know.
Obviously this is easily remedied manually by turning the mod on/off during or before those later load screens, but just thought you should know.
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Re: TES Skyrim 0.114 beta
Oneiros7
Thanks for info, i never thought about difference in loading at second time, will check it now.
PS: also found some mistakes with parameters of config, when developed version for fallout nv...
Thanks for info, i never thought about difference in loading at second time, will check it now.
PS: also found some mistakes with parameters of config, when developed version for fallout nv...
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