![Image](http://img-fotki.yandex.ru/get/6400/126930482.3c/0_85ab9_9613e7cc_orig.jpg)
![Image](http://img-fotki.yandex.ru/get/6403/126930482.3c/0_85ab8_3c958cd0_orig.jpg)
![Image](http://img-fotki.yandex.ru/get/6404/126930482.3c/0_85ab7_1ea0844_orig.jpg)
![Image](http://img-fotki.yandex.ru/get/6601/126930482.3c/0_85ab3_410193b6_orig.jpg)
![Image](http://img-fotki.yandex.ru/get/6405/126930482.3c/0_85ab4_b9b5aecc_orig.jpg)
![Image](http://img-fotki.yandex.ru/get/6401/126930482.3c/0_85ab5_ada136f5_orig.jpg)
![Image](http://img-fotki.yandex.ru/get/6602/126930482.3c/0_85ab6_efa54d9e_orig.jpg)
Toned down ambient lighting to make up for the lack of shadows. Some areas may be dark, though, but i like it. Inserted cross-process into enbeffect to control light\dark areas and colours more precisely.
Oh, and this is original, vanilla weathers, no mods. They dont work quite correctly with enb, due to random ambient lighting settings.