Hey guys remember me? :mrgreen:
Got Dawnguard yesterday but wasn't into updating my profile (I guess it's 3 or more ENB versions outdated), so got Trilvilles one and started playing, made only very minor changes to the profile, I think this desaturated look is fitting very well the vampire theme.
TES Skyrim
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- *master*
- Posts: 184
- Joined: 23 Jan 2012, 18:24
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- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim
Propa: It's a bit too contrasty for me. Both the whites and blacks are blown out too much I think.
Techuser: Hey man. Welcome back
And speaking of my own config.. Seemes like I got back on track
Techuser: Hey man. Welcome back
And speaking of my own config.. Seemes like I got back on track
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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- *master*
- Posts: 184
- Joined: 23 Jan 2012, 18:24
Re: TES Skyrim
Thx for ur feedback Kalicola, its realy hard to get real lightning when all ENB options are on but ur Screens are a little oversaturated in my opinion.
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- *master*
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- Joined: 26 Feb 2012, 21:09
Re: TES Skyrim
Some testing with CoT, which isn't all that bad actually. I suppose my only real complaint is that it has too much fog and a kind of clinical lighting scheme.
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- *blah-blah-blah maniac*
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- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim
Boris, thanks for the tips - very useful. I already made some positive progress, and now I can see the trunks pretty high up even with the adaptation kicking in. I'm going to fiddle some more with better time. Regarding the new parameters you've implemented, do they have any dependencies in enbeffect.fx or elsewhere? I quickly tested (I should be working, so I might have missed something) the new gamma implementation, but it didn't seem like to do anything. I also noticed you've set PP3 as default for now.
Techuser, great to see you back. I sure hope you'll continue with your own setup at some point, I've always considered it as something special.
Nice screens everyone!
Techuser, great to see you back. I sure hope you'll continue with your own setup at some point, I've always considered it as something special.
Nice screens everyone!
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- *master*
- Posts: 112
- Joined: 13 May 2012, 19:27
Re: TES Skyrim
Feel free to post how you got those trees so nice.
I'm pretty sure the new gamma feature enhances colour or detail in the shadows/dark areas? Don't quote me on that.
I'm pretty sure the new gamma feature enhances colour or detail in the shadows/dark areas? Don't quote me on that.
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- *master*
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Re: TES Skyrim
trillville wrote:Some testing with CoT, which isn't all that bad actually. I suppose my only real complaint is that it has too much fog and a kind of clinical lighting scheme.
I just tried TV ENB 2.6 with .117 and CoT and it was a blinding, foggy mess. I tried everything I could to wrangle it under control with no success. Those pics look great, as always. Maybe share the config if you feel it's ready? How are your nights? Pitch black?
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- *blah-blah-blah maniac*
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Re: TES Skyrim
I forgot to copy shaders to release build, so new parameters for brightness and gamma not worked, reload mod again.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *master*
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- Location: Germany
Re: TES Skyrim
That explains that those values didn't change anything.
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English isn't my native language
CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB
English isn't my native language
CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB