Fallout: New Vegas

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Re: Fallout: New Vegas

midhras wrote:Well, not my code really, but I did change some things. If you could integrate this with your 4.x DOF (manual DOF, radiant DOF etc.) I'd be overjoyed, Matso.
Will do in due time mate ;)
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Re: Fallout: New Vegas

Eat Thy Figs wrote:@dpeasant Oh my god please give me your ENB settings, you have created one of the best configs I have ever seen. Everything about it is wonderful. Please bless us with a download link.
+1. You say you do plan to release it so I can't play until you do, otherwise the experience feels "wasted"

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Re: Fallout: New Vegas

jiofsd wrote:
Eat Thy Figs wrote:@dpeasant Oh my god please give me your ENB settings, you have created one of the best configs I have ever seen. Everything about it is wonderful. Please bless us with a download link.
+1. You say you do plan to release it so I can't play until you do, otherwise the experience feels "wasted"
Same here dpeasant. Waiting for your release to start playing. Your settings are simply the best, just like in GTA IV. ;)

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Re: Fallout: New Vegas

i've installed nevada skyes mod... and it screwed all my setts :lol:
after some rework it seems to look ok:
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here's some kind of sketch(dirty), still got problems with overbloom, maybe u guys can help me fixing it

and i wonder - how does ENightDayFactor change? (it's like bool 1 or 0, or it can take float values i.e 0.555/0.000088989 and like that :P )

P.S colorcorrection codes can be adjusted per channel (i'm not sure if it is rly profitable, but in gtaIV it worked nice, example gamma = float3(1.03, 0.9, 0.95))
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Re: Fallout: New Vegas

NightDayFactor is interpolated in range 0..1, not the boolean.
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Re: Fallout: New Vegas

Thanks Boris!

Ну ты же понимаешь, что человек - свинское существо, теперь мне и этого мало - как связано это изменение переменной с разделом [NIGHTDAY] и связано ли вообще?
Я к тому, что она в любом случае достигает максимума и минимума? Она связана со временем или уровнем игрового освещения? (и кстати, ничего что я тут задаю технические вопросы?)

Well, now even that is not enogh for me))) can u tell me please, how is that value connected to the [NIGHTDAY] ini section?

Maybe u can even show us some of the source formula? :geek:
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Re: Fallout: New Vegas

Мне все равно, где технические вопросы, хотя сюда заглядываю реже, чем в остальные ветки форума.
Связь с параметрами триггера [NIGHTDAY] самая что ни на есть прямая, как значения в конфиге меняются через него, так и параметр в шейдере. Если он равен 1, то полностью дневной режим, если 0, то на ночь переключается, где-то 0.3 это обычно дождливая погода. По умолчанию настройки выставлены сбалансированно, потому что около 0.6-0.75 это днем и 0.14-0.2 ночью. Что именно они означают? Цвет очистки неба, который можно увидеть, если пролететь камерой сквозь ландшафт и смотреть на нижний фон, его интенсивность и влияет на день и ночь (мне так показалось наиболее правильно детектировать).
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Re: Fallout: New Vegas

Thanks Boris! I've started discovering night/day factors values, I've connected them with my gamma/bloom/contrast controllers in enbeffect, now its just up to create a smooth curve formula.
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p.s. i've finally read thread about fallout console commands :roll:
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Re: Fallout: New Vegas

Sorry, Bright!
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Re: Fallout: New Vegas

I'm really liking how your shots are coming, AAA. Nice work.
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