TES Skyrim

post screenshots of enbseries
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*blah-blah-blah maniac*
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Joined: 11 Apr 2012, 03:24

Re: TES Skyrim

@T.A.Z & JawZ

I am using TAZ's enbeffect and I tried adding in the code you posted for the interior settings and it didn't work. I also tried downloading the boris enbeffect file with the code you added and simply copied over TAZ's settings, but that didn't work either. He must be using a different enbeffect file.

Is there anyway you could add the code for interior settings into his enbeffect file?

http://www.sendspace.com/file/ok7ye7
Last edited by evok99 on 07 Sep 2012, 01:32, edited 1 time in total.
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*blah-blah-blah maniac*
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Re: TES Skyrim

I have added and re-ordred the way T.A.Z had put the different night/day commands. It should work now, added the code in the same manor I added it to the other enbeffect files I have. Also for the interior's I used the night time values, as it is the most appropriate time to use for the interior values (rather then using the day time values in the interior's) There might be some "abnormalities" in a lack of a better word ;) now with the interior's being seperated from the nights.

Here is the file anyways, remember to rename the file to only include "enbeffect.fx" remove the number and the () for it to function.

T.A.Z. extended PP2 file

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Re: TES Skyrim

Those are really spectacular shots Trillville. I wish there was a way to switch ENB settings on the fly though.

Here are some screenshots i took with Opeths ENB:

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Joined: 04 Sep 2012, 06:47

Re: TES Skyrim 0.119

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I've completely rewritten the color processing and depth of field code. Posted at SkyrimNexus. Enjoy!

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*master*
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Joined: 20 Apr 2012, 05:52

Re: TES Skyrim

Can't get the enhanced PP2 to work either for some reason. Disappointing but I'm working on balancing them a bit more without it. Its hit or miss atm--mostly bloom/fog/volumetric fog issues but probably 75% happy with it so far.

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*sensei*
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Re: TES Skyrim

@IndigoNeko

Do You allow using Your DOF in other presets?

EDIT:

My config with New DOF:

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Last edited by MaxG3D on 07 Sep 2012, 11:02, edited 1 time in total.
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*blah-blah-blah maniac*
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Re: TES Skyrim

Missed that T.A.Z enbeffect file was pre 0.119 :oops:

You guys need to add a new line under this in your enbeffect file;

Located just under PP4

//+++++++++++++++++++++++++++++
//external parameters, do not modify
//+++++++++++++++++++++++++++++
-/
//changes in range 0..1, 0 means that night time, 1 - day time
float ENightDayFactor;


This is the line in need of adding

//changes 0 or 1. 0 means that exterior, 1 - interior
float EInteriorFactor;

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Re: TES Skyrim

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*master*
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Re: TES Skyrim 0.119

IndigoNeko wrote:
I've completely rewritten the color processing and depth of field code. Posted at SkyrimNexus. Enjoy!
Great work, really love the new ddof, haven't tried the new new color processing because I just reworked my entire config and really don't feel like doing it again :D, but the ddof is awsome and I found it way easier to get a nce looking distand dof aswell. I'll give you my endorsement asap.
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Re: TES Skyrim

@--JawZ-- Thanks for sharing the code for interior. It works for me with T.A.Z enbeffect.fx

Here is the working T.A.Z enbeffect with interior parameter. http://www.mediafire.com/?xzewr7t8q2z26sa

@T.A.Z , Thanks alot for sharing your ENB. I love your morning/day setup.
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