TES Skyrim

post screenshots of enbseries
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Re: TES Skyrim

Unreal wrote:
gp65cj04 wrote:WIP...
Perfect bokeh, nice work =)
Seriously? I think it's awful. I mean, I think it's neat in a novelty sort of way, but it would be horrible for actual gameplay. I have a headache just thinking about it.

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Re: TES Skyrim

Johnny5srv wrote:
Unreal wrote:
gp65cj04 wrote:WIP...
Perfect bokeh, nice work =)
Seriously? I think it's awful. I mean, I think it's neat in a novelty sort of way, but it would be horrible for actual gameplay. I have a headache just thinking about it.
I think bokeh is good for taking screen shots with auto focus not gameplay.
When in gameplay I will recommand to use static dof which blurring by depth of scene to hide the ugly lods and the bokeh size is also controllable, so this is not the problem. ;)

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*blah-blah-blah maniac*
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Re: TES Skyrim

Seasons of Skyrim

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Re: TES Skyrim

Comments?

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Re: TES Skyrim

@haints

Looks really good. The bloom might be a bit strong, it looks sort of too blurry in the background like you smeared Vaseline on the screen.

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Re: TES Skyrim

DogStar, evok99, T.A.Z, eldyraen, xeodus9>>>>
Thanks guys glad you like it .

On a side note I am so glad to see 0.99v SSAO code in a new ENB versions (at the end my complains weren't worthless ;) ) that I had no choice but adapt my old settings to 0.107v, and new Sky Lighting effect is also very welcome.
Thank you Boris!!!

DogStar>>>>
Agree with you on that, I also think no one has rights to bash others work even if it may look worthless , it's screenshots thread and he can post anything he likes but of course with ENB enabled.

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*blah-blah-blah maniac*
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Re: TES Skyrim

For any interested in enbeffect files with the new Interior seperation. I've added them to some well used ones.

They are all set with their default settings, except for the matso file which uses the same values evok99 uses.


Enbeffect files covered;


HD6 enbeffect.fx;

Added Interior seperation, aswell as my day/night Seperation for De-bluify bloom.

Matso enbeffect.fx;

Same as HD6, added Interior seperation, aswell as my day/night Seperation for De-bluify bloom.

Boris enbeffect.fx;

Just added Day/Night/Interior seperation.

SkyRealism enbeffect.fx;

Added Day/Night/Interior seperation. Also added Colorfilter with the same seperation.


ENBEffect files - uploaded with MediaFire


I must thank Tonaran for showing me the command line for enabling the interiorfactor with the Day/night factor. Thank you very much :)

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Re: TES Skyrim

@-JawZ-: Cool, might come in handy in the future. I like your name by the way, one of my favorite skateboarders is called Jawz :D

@Haints: I like it, but maybe a bit too dark, the foggy weather shots look very similar to how it looks on my setup.

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Re: TES Skyrim

evok99 wrote:@haints

Looks really good. The bloom might be a bit strong, it looks sort of too blurry in the background like you smeared Vaseline on the screen.
Hey thanks for the constructive criticism, evok99! I know what you mean about the bloom--I deliberately overdid it in those two shots ... but I kind of like it. Lends a dreamy feel to the scene. I'll probably cut it down though.

Hey can you or anyone else tell me if those shots look washed out? On my main monitor, the black level is perfect, but I just looked at them on my laptop and dark areas are much lighter/washed out looking ...

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Re: TES Skyrim

haints wrote:
evok99 wrote:@haints

Looks really good. The bloom might be a bit strong, it looks sort of too blurry in the background like you smeared Vaseline on the screen.
Hey thanks for the constructive criticism, evok99! I know what you mean about the bloom--I deliberately overdid it in those two shots ... but I kind of like it. Lends a dreamy feel to the scene. I'll probably cut it down though.

Hey can you or anyone else tell me if those shots look washed out? On my main monitor, the black level is perfect, but I just looked at them on my laptop and dark areas are much lighter/washed out looking ...
Well it looks a bit wahsed out, but I can't really tell if it's my monitor or not, could you post a screenshot with a bit more intense lighting, like a eraly evening shot during sunny weather? I guess that would make it easier to detect.
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