TES Skyrim
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim
I'm sure everybody knows about the fog/ssao problem, it's really bad in caves no matter what you set the FadeFogRange to... Any solutions on this Boris?
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
-
Offline
- Posts: 71
- Joined: 30 Dec 2011, 02:10
Re: TES Skyrim
I got my fog ok using a lower intensity occlusion, interiors would look better with higher values though
the black edges are still there but more subtle
would be great if we could use different settings for interior and exterior, or at least treat it with night and day
Flow, hd6 is an effect preset
one more with the .fx
the black edges are still there but more subtle
would be great if we could use different settings for interior and exterior, or at least treat it with night and day
Flow, hd6 is an effect preset
one more with the .fx
-
Offline
- *master*
- Posts: 184
- Joined: 06 Jan 2012, 06:00
Re: TES Skyrim
Agree with the fog and SSAO... and bright lod water.
meanwhile, in skyrim...
meanwhile, in skyrim...
_________________
Opethfeldt ENB v7
Opethfeldt ENB v7
-
Offline
- Posts: 85
- Joined: 07 Jan 2012, 11:29
Re: TES Skyrim
Here are some of mine using EvoFq3o0 set:
I think it's a great enb set with just enough bloom and saturation to not look too fake
I think it's a great enb set with just enough bloom and saturation to not look too fake
-
Offline
- Posts: 16
- Joined: 07 Jan 2012, 19:55
Re: TES Skyrim
Looks really nice! Congrats on a wonderful profile Evo. I hope to try this one out soon.Cougar88889 wrote:Here are some of mine using EvoFq3o0 set:
I think it's a great enb set with just enough bloom and saturation to not look too fake
-
Offline
- Posts: 52
- Joined: 05 Jan 2012, 21:10
Re: TES Skyrim
I can never get my screenshots to have that type of blur / DOF that you guys get... HOW do you guys do that? Please share your knowledge!!
-
Offline
- Posts: 71
- Joined: 30 Dec 2011, 02:10
Re: TES Skyrim
Use 'tm' command to get rid of the hud and open the menu
-
Offline
- *blah-blah-blah maniac*
- Posts: 849
- Joined: 28 Dec 2011, 00:50
Re: TES Skyrim
If you set the following your fog will be bright and full, just like vanilla:
FogColorMultiplierDay=`.0
FogColorMultiplierNight=1.o
FogColorCurveDay=1.0
FogColorCurveNight=1.0
It also makes snowstorms white and thick again ... but it just makes distant mountains look crappy, so most configs have these values lowered.
The SSAO fog settings just determine how far away the SSAO effect is rendered, depending on the fog distance in any given scene.
FogColorMultiplierDay=`.0
FogColorMultiplierNight=1.o
FogColorCurveDay=1.0
FogColorCurveNight=1.0
It also makes snowstorms white and thick again ... but it just makes distant mountains look crappy, so most configs have these values lowered.
The SSAO fog settings just determine how far away the SSAO effect is rendered, depending on the fog distance in any given scene.
_________________
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
-
Offline
- Posts: 12
- Joined: 13 Jan 2012, 02:29
Re: TES Skyrim
Hey, Opethfeldt, are those latest screenshots from your current config on the Nexus, or a as-of-yet unreleased work in progress? It looks absolutely fantastic either way and you've pretty much achieved what I was working towards with my own config so I'm just going to use yours.