ENBSeries wrote:Opethfeldt
Did you tried 0.120 ssao+ssil in ice locations? On screenshot i see artifact of old ssao with polygonal normals, so result should be much better with new.
Yes Boris, those screenshots were a bit old and taken with 0.119. Here is the same iceberg with 0.120:
same settings, SSIL fast mode. 0.119
0.120
Seems like IL is more obvious in 0.119?, notice the shadowed areas.
Hey, that shot looks freakin good, i love the "normal" colors.
Any way you could share your config? *.*
Check your PM.
Hey,
thanks for the PM.
I would've wrote you this back as a PM, but I cant since I just registered
here. (That's what you get for lurking around and not registering. )
And yes, I fully understand you and of course I would be okay with that.
Questions for anyone who's tried digging through my SkyRealism 2.0 code base:
1) Is the User Manual sufficient, and does anyone have recommendations for it?
2) Is the FX file self-documentation sufficient or should I add another chapter to the manual?
3) Does anyone have any recommendations for the existing presets that I've made?
4) Has anyone experimented with the Sprite DoF for screenshots, or the aperture control settings?
5) Does anyone want me to create any more presets to mimic other ENBs, or have any ideas for new presets?