TES Skyrim

post screenshots of enbseries
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Re: TES Skyrim

IndigoNeko wrote:I had a similar problem when I posted my first version of ENB Evolved...I thought having everything slightly blurred in the background looked better, but it was driving people mad. It also causes headaches over time.

@Matso

Thanks for the new ENB! I just downloaded it. I'll be checking it out shortly. :)
But here the whole Frame is blurred i wonder actually how to realize any DOF @ all if this is the case ?
Hmm that a distance DOF far away with a Sharp foreground can cause headaches would be rather strange as your eyes are most of the time fixed on the Sharp part which most of the times is the Region of Interest then looking and focusing all the time into the Distance space. In those terms only current 3D Glass stuff can become problematic and is known to be from the Medical Point.
Though with Matso his default ENB configuration currently people seem to be forced continuously to the Blurriness (low frequency) and that will make them uncomfortable over the time as Lauren realized especially PC Gamers doesn't accept it and feel uncomfortable watching this over a longer period of time as they aren't used to it from non Post AA :)
Last edited by CruNcher on 13 Oct 2012, 19:12, edited 7 times in total.
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Re: TES Skyrim

Here is his ENB with the tilt DOF instead of the standard he gives:
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Re: TES Skyrim

SweetFX instead of FXAA injector, i still need to tweak it :|

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Re: TES Skyrim

Hi,
Some overblurred image problems (a specially with 'Jump start!' version) can be caused by the fact that I like to have background blurred a bit, no matter is it in focus or not. You can change it by setting 'fRetinaFocusPoint' to the same value as the 'fRelaxedFocusPower' is (160 by default), in case of Complex 1.1 DoF. Second thing is that the config uses additional, smoothing blur for bokeh in after pass. You can disable it by uncommenting line with definition of 'USE_FAST_HEXAGONAL'.

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Re: TES Skyrim

Quick question:

I have nice yellow fire during the day, but at night the fire turns red and looks bad--even when I use day fire values for night, it doesn't matter, still the same. Any ideas on how to get yellow fire at night?

I can add photos if anyone wants to see what I'm talking about.

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Re: TES Skyrim

Lauren, your config looks very nice, did you upload it somewhere?

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Re: TES Skyrim

Scarlet ENB/Race

1 of the most stunning Results i got yet

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Re: TES Skyrim

haints
Color changes because of hdr to ldr compression, it will be not an easy for you to tweak parameters or even change math in enbeffect.fx shader, better ignore or use other post process type. May be i'm wrong and it's bloom over the fire, but less chance.
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Re: TES Skyrim

haints
Are you using any mods that could affect the fire colour, generally anything that messes with the imagespaces? I'm asking this because the imagespace contrast and brightness settings can affect the fire colour as well. I guess you've already tried lowering the curve and increasing the intensity?

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Re: TES Skyrim

ENBSeries wrote:haints
Color changes because of hdr to ldr compression, it will be not an easy for you to tweak parameters or even change math in enbeffect.fx shader, better ignore or use other post process type. May be i'm wrong and it's bloom over the fire, but less chance.
Thanks for responding, Boris! I swear I've seen enb screenshots with yellow fire at night so I feel it can be done ... doesn't mean I will be able to do it though. Will try adjusting bloom ...
mindflux wrote:haints
Are you using any mods that could affect the fire colour, generally anything that messes with the imagespaces? I'm asking this because the imagespace contrast and brightness settings can affect the fire colour as well. I guess you've already tried lowering the curve and increasing the intensity?
I will have to look through my data folder and see, mindflux. I have had torch mods in the past but I think I got rid of them all. I am using Climates of Tamriel which changes some colors considerably ... Yes I did try tweaking fire curve and intensity. Thanks for weighing in!

Here's another issue ... My character's skin and the skin of NPCs glowing in shadows ... if you look at his arms you can see they are glowing slightly with no light source ... very annoying. Do any of you know which setting could cause glowing skin in shadows?

See here:

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And here are some more or less random shots of guards ... very happy with the play between shadow and light in the first two shots ...


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See if you can tell what is wrong with this picture ...

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