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 Post subject: Re: TES Skyrim
PostPosted: 15 Oct 2012, 21:44 
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Joined: 01 Oct 2012, 05:18
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The screens becomes darker at screendumps than ingame !?
Why ? Does any one know how to fix? They are not so dark in shadows ingame..

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 Post subject: Re: TES Skyrim
PostPosted: 15 Oct 2012, 21:47 
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*blah-blah-blah maniac*
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andpal
Probably properties like gamma/brightness are changed in game or in videocard control panel.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Oct 2012, 22:38 
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Joined: 01 Oct 2012, 05:18
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ENBSeries
/ Probably properties like gamma/brightness are changed in game or in videocard control panel

Yes but the thing is that the screendump taken ingame by "insert" is not what it looks like ingame.
The ingame is much brighter then the screendumps ! This is very strange..

By the way how do i turn Down the spot of too bright reflections on animal skin/armor/hair etc ??


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 Post subject: Re: TES Skyrim
PostPosted: 15 Oct 2012, 23:13 
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*master*
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Joined: 18 Sep 2012, 18:36
Posts: 154
andpal wrote:
The screens becomes darker at screendumps than ingame !?
Why ? Does any one know how to fix? They are not so dark in shadows ingame..

*pictures*

Holy shit, that's almost photorealistic, what in the world are your settings!?

Also, the shadows look fine to me, and the light almost seems too bright on her face... nothing looks too dark at all, and again, it looks photorealistic almost :o

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 Post subject: Re: TES Skyrim
PostPosted: 15 Oct 2012, 23:23 
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Joined: 04 Sep 2012, 06:47
Posts: 50
Lauren wrote:
I do kind of wish that I knew how to tweak ENB stuff so I could make my own setting, but lol

It's mighty complex :|

edit:
Is there a form of a list somewhere, that fully explains what each individual value does? I'd love that if that were the case..


In addition to the older documentation there, I've got a substantially more robust User Manual included with SkyRealism - ENB Evolved. It's more tailored towards my new code-base in ENB Evolved, but it's got a lot more in-depth descriptions of the various types of effects, as well as where to change them in each of the files.

andpal wrote:
Yes but the thing is that the screendump taken ingame by "insert" is not what it looks like ingame.
The ingame is much brighter then the screendumps ! This is very strange..

By the way how do i turn Down the spot of too bright reflections on animal skin/armor/hair etc ??


You can use INSERT to take ENBSeries screenshots. You can use PRINT SCREEN to take Skyrim screenshots, and finally you can use F12 to take Steam screenshots. Each of them use slightly different systems and file formats to render the images.

The "bright reflections" are usually specular highlights. You can set them with the following variables in enbseries.ini:

Code:
[ENVIRONMENT]
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInterior=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInterior=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
SpecularFromLightInterior=0.0


SpecularAmountMultiplier controls how bright the spots are (lower is darker, higher is brighter). SpecularPowerMultiplier controls how "wide" the bright spots are (lower is wider, higher is narrower). SpecularFromLight controls reflections from the sun...I recommend leaving this at zero unless you want impossibly bright cobblestones.


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 Post subject: Re: TES Skyrim
PostPosted: 16 Oct 2012, 05:57 
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Joined: 03 Feb 2012, 05:40
Posts: 133
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 Post subject: Re: TES Skyrim
PostPosted: 17 Oct 2012, 01:06 
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Joined: 20 Mar 2012, 08:37
Posts: 1509
Scarlet ENB/Race PBL WIP

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 Post subject: Re: TES Skyrim
PostPosted: 17 Oct 2012, 22:03 
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Joined: 30 May 2012, 15:40
Posts: 267
Skin is looking pretty darn good Cruncher! Nice work!

Hey guys, am having issues with glowing water at night and during stormy type days. I had fixed this before (a couple of times) but can't seem to recall what it is that I did. Any thoughts on how to?


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 Post subject: Re: TES Skyrim
PostPosted: 17 Oct 2012, 22:29 
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Joined: 03 Feb 2012, 05:40
Posts: 133
Dinkledorf wrote:
Hey guys, am having issues with glowing water at night and during stormy type days. I had fixed this before (a couple of times) but can't seem to recall what it is that I did. Any thoughts on how to?


It is a file--I think it is called fxwhitewatero1.dds. A lot of configs come with it. It goes in Textures/Effects.


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 Post subject: Re: TES Skyrim
PostPosted: 18 Oct 2012, 05:55 
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Joined: 30 May 2012, 15:40
Posts: 267
Thanks Haints, its not that type of glowing. All water is not just rapids. I do have that texture. Again, thanks for chiming in!

In the meantime, a few more shots, still tinkering with weather.

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