TES Skyrim

post screenshots of enbseries
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*master*
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Joined: 18 Sep 2012, 18:36

Re: TES Skyrim

Unreal:
I have to say, I am sort of not surprised that you've said you're using a tweaked version of opeths ENB...but I am surprised at the same time (cuz it's the ENB I use lol)

In other news, I love the screenshots as always and that video looks amazing

you've probably said it before, but, what are your PC specs?
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GFX: AMD Radeon HD 7700 Series
lol

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Re: TES Skyrim

Tweaking the Light Color Response further :)

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Last edited by CruNcher on 19 Oct 2012, 20:22, edited 1 time in total.
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

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opiwer123

Re: TES Skyrim

Just want to share my old timelapse videos and a couple of screenshots.

Over the clouds
http://youtu.be/zQmERZYDl2I

Earth beat
http://youtu.be/MNK67jQ6pLo

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Re: TES Skyrim

opiwer123 wrote:Just want to share my old timelapse videos and a couple of screenshots.

Over the clouds
http://youtu.be/zQmERZYDl2I

Earth beat
http://youtu.be/MNK67jQ6pLo

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Very nice timelapses :)
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Re: TES Skyrim

Oh man this is so beautiful now :)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Re: TES Skyrim

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How are you tweaking the texture colour response to light CruNcher?

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Re: TES Skyrim

XenoKratios wrote:
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How are you tweaking the texture colour response to light CruNcher?
It's the first time actually i using some 3rd party "Light" mod that disables only Bethesdas Imagespace Color Grading http://skyrim.nexusmods.com/mods/648

With Bethesdas Color Grading Post

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Without Bethesdas Color Grading Post (no tint normalized)

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Of course the hair colors and skin aren't changed by this so extreme just wanted to see the response difference as i tested with the other colors also before.


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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Re: TES Skyrim

WOW How many polygons is that? The body seems a bit high, I think you would be able to easily redistribute half of the ones in the body, to the face, and the realism would skyrocket.

Thanks for the mod though!

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Re: TES Skyrim

CruNcher wrote:It's the first time actually i using some 3rd party "Light" mod that disables only Bethesdas Imagespace Color Grading http://skyrim.nexusmods.com/mods/648
You can disable Bethesda's Imagespace Color Grading via ENB as well. Just need to tweak some of the assembly code in enbeffect.fx. You can see how I did it myself in SkyRealism.

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Re: TES Skyrim

You're making some great progress Cruncher!

Some sunset/early evening shots.

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