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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 19:27 
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Joined: 05 Jan 2012, 21:10
Posts: 52
Tywele wrote:
EvoFq3o0: Very nice screens! ;)

ColonialRaptor: In the enbeffect.fx in the PostProcess 2 setting, there is the following setting: float EColorSaturationV2=1.0; it changes only the saturation.


Thank you very much kind sir :)


Gionight wrote:
ColonialRaptor wrote:
I think Gionights and Confidence's could use a little desaturation.

Could someone who's good with ENB please tell me if there is a setting in enbseries.ini that will give me a blanket saturation change by reducing one of the numbers? I've tried tweaking the files myself but I always end up making things worse than better, I'm horrible at it! Lol.


Try this preset it's almost the same version which I am using while taking my screenshots 0.99v . This pack includs FXAA to balance colors and make nights darker, it's enabled by default you should use it only at night time, turn on and off by "Pause" key.
For best image quality you should turn on IL in enbseries,ini this line at the bottom "ILAmount=0.0" change it to look like this "ILAmount=0.6" it's only for a day time use because IL effect start glowing at night. To decrease saturation open "enbeffect.fx" find this line "float EColorSaturationV2=1.6;" 44-line in //v2 section and adjust it.
Here is the link:
http://www.mediafire.com/?pibroca1wrneor8


:mrgreen: :D :shock: :lol: :o

YAHOO... nice thanks Gionight!! I will be fooling around with this all day, what a way to spend a Sunday :)

I didn't know you could change settings in the .fx files until now, I thought it was only for enbseries.ini no wonder I've been having so much trouble when tuning it myself and mixing various peoples configs heh.

There are so many helpful people on this site, it's great :D


Last edited by ColonialRaptor on 14 Jan 2012, 19:30, edited 1 time in total.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 19:30 
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*master*

Joined: 05 Jan 2012, 11:30
Posts: 168
Config Evo

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

_________________
ENB NEXT GENERATION
ENB HOLLYWOOD
ENB NEXT GENERATION FALLOUT 3
ENB NEXT GENERATION FALLOUT NEW VEGAS


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 20:26 
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*blah-blah-blah maniac*

Joined: 31 Dec 2011, 19:42
Posts: 504
ColonialRaptor keep in mind when you reduce saturation everything becomes lighter and loses contrast so you'll have to adjust other things to compensate.

_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 20:27 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
This is my main preset it's almost the same version which I am using while taking my screenshots 0.99v . This pack includes FXAA to balance colors and make nights darker, it's enabled by default you should use it only at night time, turn on and off by "Pause" key, also includes SkyBoost r3 with weather trainer from Alexander Blade you can change weather by "Page Up" "Page Down" keys.
For best image quality you should turn on IL in enbseries,ini this line at the bottom --> "ILAmount=0.0" change it to look like this --> "ILAmount=0.6" it's only for a day time use because IL effect start glowing at night. If someone want to decrease global saturation open "enbeffect.fx" find this line "float EColorSaturationV2=1.6;" 44-line in //v2 section and adjust it. You can also adjust "FXAA injector" for night times for your liking, make it darker/brighter and so on.
I also added my Skyrim performance ini's without "uGrids and shadows" adjustments, you only need to write your own monitor resolution in "SkyrimPrefs.ini" and thats it.
Here is the link:
http://www.mediafire.com/?yjr7407vr22i9wr
Very Important!!! for Best image quality users with Nvidia cards should turn on 16X Anisotropic Filtering through Control Panel and if you have some powerful cards in SLI turn on SGSSAAx2 with NvidiaInspector , ingame AA needs to be MultiSample=2.

INSTALLATION: Just put all this files(except Skyrim ini's) into your main game directory with Skyrim.exe .
Skyrim ini's copy/past with replacement in this directory C: User/UserName/ My Documents/My Games/Skyrim.

Who already downloaded it re-download it again


Last edited by Gionight on 15 Jan 2012, 18:38, edited 5 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 20:54 
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Joined: 14 Jan 2012, 10:54
Posts: 8
Holy crap, Gionight. I'm loving that custom palette! Here is my same config from the previous page with the new palette:

Image
Image
Image
Image
Image
Image

Thank you!


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 21:35 
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*master*

Joined: 05 Jan 2012, 19:06
Posts: 177
Hello

I've uploaded an updated version to Skyrim nexus, however i'm not at home to take any screen shots.
I greatly appreciate the feedback :)

http://www.skyrimnexus.com/downloads/file.php?id=5948

ps: Geonight please could you advise how i could get my scenes to be lighter but not brighter if that makes sense :) thanks bud , I thought you released your v0.99 settings for a moment :shock:


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 21:51 
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Joined: 04 Jan 2012, 16:45
Posts: 14
Gionight wrote:
This is my main preset it's almost the same version which I am using while taking my screenshots 0.99v . This pack includes FXAA to balance colors and make nights darker, it's enabled by default you should use it only at night time, turn on and off by "Pause" key, also includes SkyBoost r3 with weather trainer from Alexander Blade you can change weather by "Page Up" "Page Down" keys.
For best image quality you should turn on IL in enbseries,ini this line at the bottom --> "ILAmount=0.0" change it to look like this --> "ILAmount=0.6" it's only for a day time use because IL effect start glowing at night. If someone want to decrease global saturation open "enbeffect.fx" find this line "float EColorSaturationV2=1.6;" 44-line in //v2 section and adjust it. You can also adjust "FXAA injector" for night times for your liking, make it darker/brighter and so on.
I also added my Skyrim performance ini's without "uGrids and shadows" adjustments, you only need to write your own monitor resolution in "SkyrimPrefs.ini" and thats it.
Here is the link:
http://www.mediafire.com/?aj2uj3s4p61skdu
Very Important!!! for Best image quality users with Nvidia cards should turn on 16X Anisotropic Filtering and if you have some powerful cards in SLI turn on SGSSAAx2 with NvidiaInspector , ingame AA needs to be MultiSample=2.

INSTALLATION: Just put all this files(except Skyrim ini's) into your main game directory with Skyrim.exe .
Skyrim ini's copy/past with replacement in this directory C: User/UserName/ My Documents/My Games/Skyrim.

Who already downloaded it re-download it again


Epic.


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 21:53 
Having such a Great time with your ENB for Skyrim...Thanks SO much for all of you hard work!

Here's my character...Level 66 Nord, Breejanna Windcaller:
Image


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 22:25 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
Johnnie Estill>>>
Glad that you enjoying it :)

psilocyborg>>>
Actually not that Epic for someone who has ATI card and there is too much trouble to play Skyrim with this set :(
The main reason why I did want to upload it.

EvoFq3o0>>>
decrease this:
DirectLightingCurve=??

increase:
ColorPow=??

balance with:
AmbientLightingIntensity=??
DirectLightingIntensity=??

also you can play with this settings in "enbeffect.fx" this line "float EToneMappingCurveV3=4.0" and "float EIntensityContrastV2=1.475" if you are using //POSTPROCESS 2
It's not that easy to tell you which parameters you should adjust you have to do it by yourself I don't even know which //POSTPROCESS you are using.
BTW it's the main pain in the ass to balance lighting .

Wildeyes>>>
It's not my palette texture say thanks to Tapioks he made it.


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2012, 22:51 
Offline
*master*

Joined: 05 Jan 2012, 19:06
Posts: 177
EvoFq3o0>>>
decrease this:
DirectLightingCurve=??

increase:
ColorPow=??

balance with:
AmbientLightingIntensity=??
DirectLightingIntensity=??

also you can play with this settings in "enbeffect.fx" this line "float EToneMappingCurveV3=4.0" and "float EIntensityContrastV2=1.475" if you are using //POSTPROCESS 2
It's not that easy to tell you which parameters you should adjust you have to do it by yourself I don't even know which //POSTPROCESS you are using.
BTW it's the main pain in the ass to balance lighting .
.[/quote]

Thanks mate, this is my main strugle at the moment getting the right balance. one change out balances the other, i will get there just do so much fiddling i end up doing too much :)

I want to start from scratch and try a different approach. he he when will it end :P

would you recommend trying a v0.99 set?


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