TES Skyrim 0.120 beta

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Re: TES Skyrim 0.120 beta

ENBSeries wrote:I don't understand, why to search of walkaround if it's drivers bug? Report to nvidia, or you are M?
I've reported it, but this is the second beta with this issue and since vanilla Skyrim and every other game work perfectly I highly doubt Nvidia will go out of their way to debug and fix for ENB.

I have no problem with reverting my drivers... just a heads up for when the 310.xx drivers come out as stable and people start clamoring that ENB doesn't work properly.

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Re: TES Skyrim 0.120 beta

ENBSeries wrote:I don't understand, why to search of walkaround if it's drivers bug? Report to nvidia, or you are M?

Some versions of ENB did not play nice with AMD drivers, but later changes to ENB corrected this... if nV have changed the driver code permanently, is there no possibility ENB needs to change too?... yes, it may be simply a bug , which I have reported on Guru3D forums, where nV driver devs are very active, so you never know it may get picked-up.

As for a workaround... why not? there may be one setting that is causing this, so it doesn't hurt to ask.

I may revert to older drivers too, but if new drivers work better for my card with the latest games, then I want to be able to run those.
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Re: TES Skyrim 0.120 beta

So, do I get you right, that you imply, Boris should optimize ENB for a buggy NVidia driver and perhaps more to come, as NV wouldn't debug this soon?
Is that the right ways to handle bugs?
What about thoses staying with old and stable drivers? What about those using AMD or Intel GPUs? Has Boris ever debuged or optimized something, that was not his fault?
It's a lot of work for just a workaround, if its not sure, if later drivers will have this bug too.

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Re: TES Skyrim 0.120 beta

CosmicBlue wrote:So, do I get you right, that you imply, Boris should optimize ENB for a buggy NVidia driver and perhaps more to come, as NV wouldn't debug this soon?
Is that the right ways to handle bugs?
What about thoses staying with old and stable drivers? What about those using AMD or Intel GPUs? Has Boris ever debuged or optimized something, that was not his fault?
It's a lot of work for just a workaround, if its not sure, if later drivers will have this bug too.
Oh fuck-off :roll: ... that is not what I'm saying. Sometimes drivers move on that's all.

I'm not blaming Boris or telling him to do anything, but if there have been changes to aspects of the driver code, then maybe ENB has to move to accommodate these changes... and ENB has had bugs in it too at times, that's why BETA's get released, things are pointed-out and corrections made.... I'm not saying that's the case here, its is more than likely a driver bug... we shall see.
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Re: TES Skyrim 0.120 beta

DogStar wrote: Oh fuck-off :roll:
I meant najt :roll:
Sometimes drivers move on that's all.
[...]
but if there have been changes to aspects of the driver code, then maybe ENB has to move to accommodate these changes
Well, if there was such an evolution with this driver, NV would have built in some kind of compatibility mode or something like this - or all games released before this driver would look buggy as hell.

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Re: TES Skyrim 0.120 beta

CosmicBlue wrote:
DogStar wrote: Oh fuck-off :roll:
I meant najt :roll:
Sometimes drivers move on that's all.
[...]
but if there have been changes to aspects of the driver code, then maybe ENB has to move to accommodate these changes
Well, if there was such an evolution with this driver, NV would have built in some kind of compatibility mode or something like this - or all games released before this driver would look buggy as hell.
Sorry cosmic, you caught me in foul mood this morning.... an uncharacteristic outburst, for which I apologise.

You may be right, but drivers do change, and game specific optimisations are introduced, which 'may' damage the way ENB interacts with it [I don't pretend to understand the technicalities]... ENB is not an official part of the game code and is not going to be considered by the driver dev team, when they are making optimisations, so I would guess it is possible for something like ENB to be affected, but nothing else is.
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Re: TES Skyrim 0.120 beta

They don't consider ENB, they don't consider any specific single game.
If optimisations affect ENB, they affect any game.
So if ENB looks crappy, any game would look crappy.

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Re: TES Skyrim 0.120 beta

If i am reading correct, you guys are arguing over a beta release of a nV driver ???
Isn't that silly?
Better to wait until nV releases the stable final version and see if the bugs remain or not.

On the other hand, latest ATI beta drivers are fine with ENB so far. But breaks some unmodded old games such as STALKER - Call of Pripyat.
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Re: TES Skyrim 0.120 beta

This is the third driver release that exhibits this trait, all on the latest branch of drivers... yes, hoping the next release will have this sorted, but I won't hold my breath.

EDIT: anyway, I'm not arguing about this driver exactly, just the insinuation that I was ordering Boris to do something about it... I simply want all the options to be covered, that's all :) .

I want to play Skyrim with the latest version of ENB and the latest nV driver [if I find it of benefit], and I don't quite agree with Cosmic's last post.... I think things in the driver code can change and only impact the things ENB does and not impact the games main code base - but I am very happy to be proved wrong.... its not an ego thing, I just want stuff to work :)

Q?... are there the same issues with Fallout+enb+310 drivers?... the only other 'game' I use ENB with is FSX/Prepar3D and that works fine with nV310 but it is a very old ENB.
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Re: TES Skyrim 0.120 beta

DogStar wrote:and I don't quite agree with Cosmic's last post.... I think things in the driver code can change and only impact the things ENB does and not impact the games main code base - but I am very happy to be proved wrong....
Then tell me, how should that become possible?
Do you think, Boris uses some kind of magic code or programming language nobody else knows about? Does ENB give orders and commands to the GPU noone else uses?
HLSL and DirectX9, that's all Boris and his beautiful ENB-mod uses, as far as I can say, and if any change in the newest driver hit these, then it would affect all other DX9 games and all shader effects written with HLSL (and a lot of games use HLSL) too.
Boris has his own way to compute and calculate shadows and lighting, but he uses the same commands and orders everyone else uses, so no, it can not only impact things ENB does.
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