hi @all
i have some questions regarding the ENB series
i have a gforce 550TI with 1500MB ddr3 ram
and a dual core with 3,1GHZ and 4GB ram ....
when i see all those screens u all post here, than i ask myself if that is ONLY from ENB .....
i mean arent there any other mods for grafiks, textures ?
or is enb only the " lightning" and bloom stuff ....?
TES Skyrim
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim
My config now is a mix of alot of different files, that I totally lost track of the origin.
Speaking of my lates config. I did alot of changes to it. I brought back eye adaptation, and this time I actually think it adds alot to the config the way I set it up. it made me able to keep alot of contrast in the image, and still being able to see when you're in the shadows. I must admit, that it brings a nice dynamic into the game. I was always a bit afraid of eye adaptation, as it felt very uncontrollable, and was destroying my base ligthing. But once you get to know it, it opens up a whole lot more possibilities.
For this beta 46, I also tried to bring back lensflares. I really would love lensflares to spawn from metal weapons, but for some odd reason it also spawns from things like carpets and wood chunks more than from my shiny metal sword. Definatly something funky going on with the lens flare code or bethesdas specularity maps, I don't know.. I put lensflares back in, and tried to ballance it as good as I could..
I also brought the SSS up higher, cause it gives more life to the trees, and does nothing for skin (not seen in these screenshots). Many configs I see have very dark trees, even in bright sunlight.. I don't like that very much.
And about my config being too bright or too dark, I really don't understand how to fix that problem. I'm trying this config out on 2 computers, and they both look like they should.. My screenshots looks too dark when I view them with windows photo viewer, but when I open them in photoshop, they look fine.But I can see that when uploading to flickr, the images is ALSO too dark. And if it looks dark as on those dark screenshots on other peoples computers, then I definatly have a problem that I don't know how to fix
I also tried using the lates 0.200 enb, but that SSAO is terrible for some reason. flickers like crazy, especially in the distance, and making my grass almost black up close. And it eats alot more fps. Sorry Boris if you already know this, and sorry if I missed a tread post somewhere where this was adressed.
Anyways, here's the link to the config. Check it out, and feedback will be much appriciated
Kalicola Enhanced Graphics ENB BETA 46
Too bright white, I know.. Fixed
VANILLA comparison
Speaking of my lates config. I did alot of changes to it. I brought back eye adaptation, and this time I actually think it adds alot to the config the way I set it up. it made me able to keep alot of contrast in the image, and still being able to see when you're in the shadows. I must admit, that it brings a nice dynamic into the game. I was always a bit afraid of eye adaptation, as it felt very uncontrollable, and was destroying my base ligthing. But once you get to know it, it opens up a whole lot more possibilities.
For this beta 46, I also tried to bring back lensflares. I really would love lensflares to spawn from metal weapons, but for some odd reason it also spawns from things like carpets and wood chunks more than from my shiny metal sword. Definatly something funky going on with the lens flare code or bethesdas specularity maps, I don't know.. I put lensflares back in, and tried to ballance it as good as I could..
I also brought the SSS up higher, cause it gives more life to the trees, and does nothing for skin (not seen in these screenshots). Many configs I see have very dark trees, even in bright sunlight.. I don't like that very much.
And about my config being too bright or too dark, I really don't understand how to fix that problem. I'm trying this config out on 2 computers, and they both look like they should.. My screenshots looks too dark when I view them with windows photo viewer, but when I open them in photoshop, they look fine.But I can see that when uploading to flickr, the images is ALSO too dark. And if it looks dark as on those dark screenshots on other peoples computers, then I definatly have a problem that I don't know how to fix
I also tried using the lates 0.200 enb, but that SSAO is terrible for some reason. flickers like crazy, especially in the distance, and making my grass almost black up close. And it eats alot more fps. Sorry Boris if you already know this, and sorry if I missed a tread post somewhere where this was adressed.
Anyways, here's the link to the config. Check it out, and feedback will be much appriciated
Kalicola Enhanced Graphics ENB BETA 46
Too bright white, I know.. Fixed
VANILLA comparison
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
-
Offline
- Posts: 66
- Joined: 20 May 2012, 13:34
Re: TES Skyrim
Uploaded with ImageShack.us
my scandal enb
i edit 2 line in enb.119 eneffect to see what will happen .
i download kola s enb old version and it is too dark for me.
i dont clean save may it is the problem.
so i will download kolas enb and try again
-
Offline
- *sensei*
- Posts: 267
- Joined: 30 May 2012, 15:40
Re: TES Skyrim
It seems prudent that all screenshots here (unless otherwise noted by the poster) are a product of ENB. Of course other mods such as textures, models, etc. are also employed in some of the shots. I can only speak for myself but I use various texture upgrade mods, some upgraded models and my own personal CK weather and lighting tweaks in conjunction with ENB. I even made myself a personal customized follower, lol. Turned out quite good actually. I wanted a flanking type companion that used magic as well as traditional weapons but was also not afraid of getting up close and personal when required.mijati wrote:hi @all
i have some questions regarding the ENB series
i have a gforce 550TI with 1500MB ddr3 ram
and a dual core with 3,1GHZ and 4GB ram ....
when i see all those screens u all post here, than i ask myself if that is ONLY from ENB .....
i mean arent there any other mods for grafiks, textures ?
or is enb only the " lightning" and bloom stuff ....?
ENB is much more than just lighting and bloom stuff although one can argue that lighting is pretty well king when it comes to picture quality. Of note are improved shadows, SSAO, indirect lighting, sun rays, DoF, direct control of all aspects of game lighting (direct, ambient and point light) for interior as well as exterior day and night. And more. And yes there are other "similar" mods about, its a matter of preference.
@ kalicola - can't see your pics dude!
I am redoing everything, lol. Two early samples taken at early morning. BTW, I don't play with DoF but it comes in handy for a shot or two once in a while.
-
Offline
- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
-
Offline
- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
-
Offline
- Posts: 80
- Joined: 12 Sep 2012, 22:29
- Location: US
Re: TES Skyrim
Hey all, I have a question about the v0.120 version of ENB I'm using right now.
In terms of the enbseries.ini lighting values, are dungeons counted as interiors?
In terms of the enbseries.ini lighting values, are dungeons counted as interiors?
-
Offline
- *blah-blah-blah maniac*
- Posts: 17545
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim
Arobotperson1
Yes.
Anyone saw character mod of robot from Normandy ship of Mass Effect 3 (Suzi? don't remember her name)? I know such mods possible, because there are many examples which completely replace character model.
Yes.
Anyone saw character mod of robot from Normandy ship of Mass Effect 3 (Suzi? don't remember her name)? I know such mods possible, because there are many examples which completely replace character model.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *master*
- Posts: 119
- Joined: 05 Jan 2012, 22:34
- Location: France
Re: TES Skyrim
Do you mean IDA? If yes, I don't think there will be any. Because you know how people are.ENBSeries wrote: Anyone saw character mod of robot from Normandy ship of Mass Effect 3 (Suzi? don't remember her name)? I know such mods possible, because there are many examples which completely replace character model.
But it can be done easily, UE3 characters are easy to export.
-
Offline
- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
Re: TES Skyrim
What do you guys think? I have decided to inject some color back into my enb.
_________________
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz