TES Skyrim
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- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
WOW what for a powerful shoot dpeasant
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85% of graphics research is about who can finally make Sponza look good.
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Jorge Jimenez Activision Blizzard
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- *master*
- Posts: 208
- Joined: 20 Apr 2012, 05:52
Re: TES Skyrim
I've gotten my enbeffect how I want it (100%, I think, for now--I have something I'd 'like' to fix at some point but in no rush as it'll throw everything off and I don't feel like losing everything else) and day Bloom/direct/ambient 'finalized' although my point is bit strong (sky is biggest problem as need to tone it down a bit). Any suggestions would be appreciated (hopefully this weekend I can get more/most of day finished as I'm off the rest of the week for Thanksgiving here in the US).
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- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
Re: TES Skyrim
@eldy
Can you please post your current config here? I am sure I speak for a lot of people when I say, It looks awesome and I would love to test it!
Can you please post your current config here? I am sure I speak for a lot of people when I say, It looks awesome and I would love to test it!
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i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
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- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
Re: TES Skyrim
I've made several changes to my enb and now there seems to be a problem with the night/day detector and the gradients. I have beautiful gradients during the day and at night, but when it's day or dusk, the sky becomes a yucky washed out color. How can I fix this?
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i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
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- *master*
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- Joined: 20 Apr 2012, 05:52
Re: TES Skyrim
Evok99: Its still an early wip as nights and interiors especially are way off base now (adjusting for dragon death flames apparently threw them both off significantly). I'll upload it sometime this weekend though as-is for anyone who want to test out days (out of town today).
I've spent way too much time with enb effect and basic day settings so have neglected everything else lately.
I've spent way too much time with enb effect and basic day settings so have neglected everything else lately.
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- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
Re: TES Skyrim
Linthiel ENB v3D001a1 - Interior Test
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i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
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Re: TES Skyrim
Let's me say..amazing this progress!kalicola wrote:Here's some random time of day/night shots from my latest BETA 52.
Latest random tests..
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- *sensei*
- Posts: 402
- Joined: 04 Jan 2012, 20:27
- Location: Russia, Vladimir
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- *master*
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Re: TES Skyrim
Uploaded early wip but I'm also beginning to play around with the CK (finally) to fix some of my issues so I can keep overall look for clearer weather. Clarity enb wip
Eventually I'll probably get sucked into tweaking more things but for now focusing on Near Fog as it was biggest problem by far (plus I'm still not sure what most of it all does). So far just the one weather type though as had to figure things out and go through and find them all that I need to change Too dark or no? I haven't fine tuned but by luck landed on that after a few tries and just liked the way it turned out.
Eventually I'll probably get sucked into tweaking more things but for now focusing on Near Fog as it was biggest problem by far (plus I'm still not sure what most of it all does). So far just the one weather type though as had to figure things out and go through and find them all that I need to change Too dark or no? I haven't fine tuned but by luck landed on that after a few tries and just liked the way it turned out.
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- *sensei*
- Posts: 323
- Joined: 28 Dec 2011, 08:14
Re: TES Skyrim
dpeasant>>>
Great work my friend , glad to see you didn't quit tweaking Skyrim.
Great work my friend , glad to see you didn't quit tweaking Skyrim.