TES Skyrim 0.122

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Re: TES Skyrim 0.122

You're unstoppable ! :D
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Re: TES Skyrim 0.122

Looking good on my end.

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Re: TES Skyrim 0.122

Found what is wrong with rocks, it's texture only deffered rendering result, don't know yet why there white areas, i thought before it's snow. In ssao mixing code they increase amount of effect, because with this texture i'm restoring lighting to apply ssao to it. This fix probably need more testing in various locations and need some time to decide how to detect wrong colors (they could be correct, but some transparent layer on the rock could affect final image, but not deffer rendered texture, i can't draw all transparent objects to it and to main target twice).
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Re: TES Skyrim 0.122

Fixed black mountain bug, but not completely, more precise require a lot of work for patching all landscape and mountains shaders or extra performance, both aren't my choice.
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Re: TES Skyrim 0.122

@Boris

LOL you fixed the sun camera angle shadow bug of Whiterun in 0.122
You are awesome !
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Re: TES Skyrim 0.122

Boris

I can't even believe the huge performance boost (+10 FPS in exteriors :shock: ) WITH the quality this 0.122 delivers. Thanx so much !
Simple question : for wich quality parameters ' -1 ' value is still active ? Or is max possible quality 0 ?
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Re: TES Skyrim 0.122

Is anyone else having issues with unreliable shadows/self-shadowing with this latest version? Seems like it reverts to vanilla now and then. Using an older ENB version fixes it. I'm guessing it's something on my end, but thought I'd check.

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Re: TES Skyrim 0.122

ENBSeries wrote:Fixed black mountain bug, but not completely, more precise require a lot of work for patching all landscape and mountains shaders or extra performance, both aren't my choice.
Thank you Boris, I'll give it a try later.
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Re: TES Skyrim 0.122

If i remember, quality -1 is only for ssao and detailed shadows active now.

StickyNavels
Don't have issues like that (i'll check again). Describe problem more precisely, when and where it appear, etc.
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StickyNavels

Re: TES Skyrim 0.122

ENBSeries wrote: StickyNavels
Don't have issues like that (i'll check again). Describe problem more precisely, when and where it appear, etc.
I'm sorry, it seems it wasn't so random as I thought. Turns out I had ForceFakeVideocard set to true. This seems to disable the improved shadows:

ForceFakeVideocard=true
Image

ForceFakeVideocard=false
Image

However, the reason I have it set to true is because I was experiencing grass striping patterns:
ForceFakeVideocard=false
Image

Without ForceFakevideocard set to true I get vertical and horizontal patterns in the grass.
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