TES Skyrim

post screenshots of enbseries
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*sensei*
Posts: 349
Joined: 15 Dec 2012, 19:45

Re: TES Skyrim

Boris, Thank you!

Character from today, it is default face Sky Children texture from LL. Different hair, eyes, brows, and mouth.



First set of pictures use Fair Skin Complexion for the body
http://skyrim.nexusmods.com/mods/19666
with FSC_for_UNP_v2_Moderate_univision_patch from same author.

Univision face texture.
http://skyrim.nexusmods.com/mods/14569

Enhanced Character Edit for adjusting the nose width.
http://skyrim.nexusmods.com/mods/12951

Numenume eyebrows.
http://skyrim.nexusmods.com/mods/7625

Eyes, should be from one of these packs. First link has good lashes.
http://skyrim.nexusmods.com/mods/4869
http://skyrim.nexusmods.com/mods/9249

Hairs, I don't know, too many installed. I think now it is some Apachii stand alone. Before, maybe Oblivion or Sims.





These are old pictures, playing with Bloom and DOF, and SSAO. Pretty Face Pack was used.

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This is a good example of why CoT is so difficult to work with, no ENB, but the colors and light feel odd.

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*blah-blah-blah maniac*
Posts: 665
Joined: 30 Dec 2011, 13:18

Re: TES Skyrim

I'm having problems with finding a good dof file that looks good, and is playable.. Do you guys have any suggestions? For now I like the one that comes with SkyRealism - ENB Evolved. But that one blurs the weapons in first person mode, which annoys me. But I like how it focuses around an area an not just at the exact center point of the screen.

Anyways, here's to random shots. I've tried turning the fog down a bit, to make everything less hazy and clear.

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*blah-blah-blah maniac*
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Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

kalicola
I don't actually play the game, but I'd imagine Matso's newest creations are good for playing as they have nice controls for pretty much everything you could hope for. I'm not sure but I think without additional tinkering the focus is still always in the middle, though.

Not much has been going on with my preset... but a couple of new ones just for the record:

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*sensei*
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Joined: 11 Feb 2012, 16:00
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Re: TES Skyrim

I'm loving this new 121212 version, your ENB for Skyrim is getting out of control Boris! It looks amazing and gives better performance too.

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Joined: 05 Jun 2012, 05:25

Re: TES Skyrim

don't know if this is the right place... the newest version, enb, that is downloadable seems to make AA not effective. When I put in the newest d9d3.dll I get artifacts on every tree,bush, and every fence and small texture block. It is a shimmering effect that is often present on snow and foliage in the vanilla version but is now present on buildings and such. MSAA, TSAA, FXAA, SMAA do not fix the problem as if they have no effect. If I use .119 though the problem is fixed. Thought you guys should know.

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Re: TES Skyrim

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Last edited by MonkeyDot on 25 Aug 2016, 02:44, edited 1 time in total.

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Re: TES Skyrim

A few random.

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*blah-blah-blah maniac*
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Joined: 11 Apr 2012, 03:24

Re: TES Skyrim

@pondcypress
Can we get your preset?
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Joined: 07 Jan 2012, 11:29

Re: TES Skyrim

Thanks guys 12.12.12 sorted out the see through walls :D

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*master*
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Joined: 10 Jan 2012, 14:24
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Re: TES Skyrim

pondycypress: How do you get your screenshots so sharp? :o
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